Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
0% positive of 1 · 1 user reviews · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changelog: -Added a new random mission type: Touch The Flag. In this mode both teams try to get to the other side of the battle area. The first team to reach 3 points wins the game. Respawns are enabled for this mode. -Replaced character models with more fitti…
Change Log: -Fixed a bug which caused crew mates to pick up the wrong outfit before deploying in the field. -Reduced the healing power coefficient of heal skills by 10% to reduce stalemates and promote offensive play. -Added some stuttering stutter step behavi…
Change Log: -Fixed some bugs regarding projectiles (not being fired properly/recycled) -Ranged skills now show ~20% lower damage than melee skills in the tooltips -Minor ui fixes
Change Log: -Added tooltip support for equipment attributes -Reduced ranged damage of skills by ~20% compared to melee counterparts to promote melee combat -Fixed a bug which would incorrectly calculate lifesteal -Now scaling damage absorption by up to 0.9 (co…
Change Log: -Fixed a bug which prevented health regeneration from being applied properly -Changed scaling of attributes --Power: Roughly adds 0-1 damage per unit level (depending on equipment stats) --Vitality: Adds 10 health per unit level --Defense: Adds rou…