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83% positive of 653 · Very Positive · Live from Steam
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A colony-building game combined with grand strategy elements. Play as a tribal leader, guiding your people from the Stone Age to the Bronze Age. Survive, multiply, and compete for territory among ancient nations.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-01 → 83% today (653 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
不稳定但是有新内容
Interaction ImprovementsThe first child of a noble's primary wife is now guaranteed to be a boy.Added 4 attributes columns to the workforce management ux.Increased pottery price from 3 to 6. The Kitchen Counter now consumes two clay pots, and the cost of flowe…
Interaction ImprovementsFamily tree member tooltip & story points: added hints for children's labor knowledge education.Children will now try to attend classes led by the mother group leader when the father group leader is unavailable.New Settings Option - Pop…
Interaction ImprovementsThe millitary sevice call ux should now display the tribe's current independence tendency.Added an explanation of the population cap; slaves do not count towards it.Bug FixesGuard Vassal task no longer increases independence tendency.No…
Bug FixesSold slaves are no longer stuck, and the caravan count no longer displays as negative.When migrating, if no tribesmen are selected, slaves cannot be selected either.Fixed issues with the creation queue.
Added a note to the room interfaces indicating that "the roof will be auto built together with the room."Fixed some bugs that would trigger red error messages, which did not actually affect gameplay.
Bug FixesRivers on the large map do not freeze in winterGhost-faced warriors should have a faster movement speed than other unit typesThe quality of weapons looted from enemies should not be None
Beta BranchThere is a policy treeThe evolutionary process from group marriage to patriarchal families is all hereThis is a process of social reformGroup marriage: A brief introductionAdult females: reaching menarche marks adulthood. They mate with all adult ma…
Added a larger map.Old saves are compatible and unaffected.The main change is the expanded landmass, featuring additional rivers and fish/lobster resources.The future focus of our game will be on social simulation, organizations, family relationships, and so o…
Old saves are compatible, but all vassal tribes will also start to have an increase in their Independence Tendency, and you will need to make Oracles to soothe them. So starting a new save is still recommended.Vassal Independence TendencyModified the vassal me…
Old save files are compatible, but the influence mechanics will definitely require a shift in strategy. Overall, the system has become much more intuitive. If you run into any issues, just reach out to me. Email: [email protected] Discord:https://discord.gg/Yjx…
How to enter Beta: Right-click the game -> Properties -> Select Beta branchOld saves are compatible, but all vassal tribes will also start to have an increase in their Independence Tendency, and you will need to make Oracles to soothe them. So starting a new s…