Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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87% positive of 8 · 8 user reviews · Live from Steam
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This is a turn-based historical chess simulation game Players will experience major battles between 1840 and 1920 The game consists of four conquest scripts, each with three different modes and 60 free conquest years to choose from, where the player takes on the role of a commander
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (8 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
修复了打不开的bug
Removed tutorial temporarily, will be redone after major changes First conquest added: L 'Enfant Republic Remove the original text country name display, with a vertical version of the national flag instead
Modify attack mode City added health bar, stability bar, level mark Reduced the frequency of relationship maintenance events in Commander Mode Major changes in commander-in-chief mode: Abolish the state policy system Route cancellation mechanism Cancel the odd…
temp fix
Adjusted raid damage Modified the effects of base wonders Fixed a bug where damage prediction was displayed incorrectly Fixed a bug with incorrect text in scientific rounds
Added custom data schema Added Conquer initial selection Settings effect Adding units can set up automatic training Added the general uninstall function When the conquest is almost over, it asks if the game session is unlimited Zone provides half the health re…
We made the heavy decision to tear everything down and start again. This will be a long process, expected to take 1-2 years, and will be updated directly on the game after the work is completed. It would be a massive reset: all modes and most of the content of…
From the overall view of the project should be a failure, self-summary reasons are 1. Not using mods well to build a fan base (because I never really liked the circle thing) 2. The English version is not properly handled (although it has been corrected by some…