Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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70% positive of 44 · Mostly Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Stardust Exile is an RTS set in the Milky Way galaxy, containing currently known stars and exoplanets with their real characteristics. The remaining star systems are procedurally generated. It has both online mode and single-player skirmish mode. The online server is persistent and single-shard.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 70% on 2026-11-01 → 70% today (44 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update adds ruins from an ancient civilization spread out throughout the galaxy. They can be activated to produce artefacts, ship parts, and process batches. The artefacts and processed batches can be sold in the market, and the ship parts can be used to …
v1.1.3 Allow to fulfill buy orders that are not in range of the currently selected terminal but are in range of other terminals Allow to define the fire mode of ships leaving shipyards and market terminals Cycle over ships in the same position by clicking mult…
v1.1.2 Allow to filter Logs by other players. Accessible from their Civilization dialog Ship stats now show values with units Allow to select and copy (ctrl+c) chat messages, player name and production values on civilization dialog, planets and stars names on …
v1.1.1 Allow to automate outpost location search More tutorial improvements Add support for demo client Once a disruptor enters warp, it no longer has any effect on other ships Base materials production increased by 50% for planets. Collectors in orbit now on …
This update introduces the single-player skirmish mode. Now you can generate other galaxies with different sizes, densities, star systems and opponents. Research/Tech Tree, Planetary Outposts and Pirates can be enabled or disabled as desired. Pre-defined modes…
New update adds planetary outposts. They increase the production of materials and can be expanded at additional cost to increase the production further. Their construction is optional, but allow to reduce the number of collector needed and systems occupied. Ea…
v1.3.2\ Repair Vessels now repairs allied ships too\ Paginate logs to allow viewing more results in the past\ Add player alliance info to Civilization dialog\ Avoid shortening research techs costs when the value has decimal places\ Improve dialogs repositionin…
v1.3.1 Show time to enter the next system in the movement trajectory Show start and end system coordinates in long movement trajectories Improve performance on displays with aspect ratios different from 16:9 Improve detection of repeated player names On touch …
v1.3.0Add Capture Pods weapon type and Corsair ship presetExperimental web client with Steam login support at: stardustexile.comRebalanced weapons damage to make ships with missiles or projectiles more effective against gaussMake default screen resolution inde…
v1.2.2Display control borders in systems without stars tooAllow to define keyboard keys to focus, move and stop shipsReduce network messages sizeImprove performance of combat involving a large number of shipsAdd translation corrections submitted by the communi…
v1.2.1Allow to filter the ships distribution throughout the galaxy by the player own shipsShow estimated travel time at the ship current position for long distances too. Keep the time inside the camera view if possibleShow the repair rate of the Repair Vessel …
In preparation for Steam's Real-Time Strategy Fest, the demo of Stardust Exile has been released. Get it here: https://store.steampowered.com/app/3411960/Stardust_Exile_Demo/ Feel free to share it with friends that are into the RTS genre. And reach out via Dis…
Update 1.1.0 released today adds the ability to repair ships, tutorial improvements and several bug fixes. v1.1.0 Changelog: Add Repair Vessel More tutorial improvements and allow to restart it Change trajectory color if ship can harvest from planet, star or a…
After 21 months in Early Access, Stardust Exile version 1.0 is now live, marking the end of its Early Access phase. List of major features currently implemented in the game: MMORTS persistent, single-shard Single-Player skirmish Procedural spaceship generator …
With 21 months in Early Access, Stardust Exile is now ready to have its 1.0 release on November 8th. Major features added since the start of Early Access: Single-Player skirmish Markets, sell and buy spaceships and resources Research/Tech tree Pirate NPCs Alli…
Update 0.10.2 released today rebalances weapons damage to make ships with missiles or projectiles more effective against gauss. You can now configure keyboard keys on the settings dialog. And the skirmish game speed is now controllable with keyboard keys. The …
v0.10.1 - Improve responsiveness when running skirmish at 100x - Improve performance rendering many ships and trajectories with camera zoomed out - Improve systems creation time when moving the camera - Limit total amount of resources in pending market sell or…
v0.9.0 - Allow to configure rally point of Shipyards and Market Terminals - Add black hole at the center of the galaxy - Improve system creation time for systems with many ships - Improve precision of galaxy map mouse clicks, camera icon position and ships dis…
New update adds NPC Pirates with corresponding bounties for each pirate faction. -------- On the galaxy view it is now possible to see the distribution of ships throughout the galaxy. -------- Systems under player control now display a border delimiting ...
Works, but may need extra effort. Results from Valve's own testing.