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Hi everyone! This week we've been working hard on the VR controls! Here's an overview of what went on. General Updated input system to work with more VR controllers ( HP g2) Ships can now be piloted in VR! Join our Discord to find out how to get pre-early acce…
Happy Friday everyone! We've been hard at work this week working on new features and fixes! General: New low-level network transportation layer (should give smoother movement and enable more concurrent users) Fixed a bug where the player would be placed far aw…
Hi guys, this week we've been populating the "dev room", ironing out some kinks and random bugs. But mostly working hard on VR Integration! Major Features: Open XR & Windows Mixed Reality is integrated Functional VR controller for player movement Functional VR…
Happy Friday! Other than the fact we have a shiny new logo and capsule image, a new full iteration has begun on what we call the "pre-early-access beta.". During the alpha phase, we validated gameplay mechanics and concepts and threw together a magnificent ste…
Hi everyone, it's been a bit hectic getting the March release ready but things are progressing nicely! :) Major Features: Your Own Slice Of Space - Players now start in their own hangar! Inventory items are droppable in the world. Code restructuring & polishin…
Hi everyone! :) This week we've had our hands busy with working on something big and exciting. Read all about it down below. Major Features: Oxygen Management - Craft oxygen using the Oxygen Electrolysis Module outside the home station. Hydrogen + Fuel Cell = …