Last 7 days ยท history since Nov 7, 2026
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The Visual Novel festival starts in a few days, and I wanted to update the demo with a lot of improvements for it. This update mostly focuses on QoL, but it has some additional art and music as well. Changelog: Added world map Added difficulty modes Added Apexโฆ
This playtest update includes all of year 4. This also comes with a lot of balancing and tweaks - old saves will still work, but if you start a new save, you'll notice you start with less happiness and mana, making the battles overall more difficult. Changelogโฆ
This playtest update includes all of year 3 - which is probably one of the most dramatic (and fun) of the years so far. By year 3, you should know a good amount of spells and the battle system starts to show it's depth, and there's the contest which is a good โฆ
You might have already seen the demo 0.1.48 update here (which also included a brief mention of 0.1.42 changes): https://store.steampowered.com/news/app/1733050/view/3469488996650784383 But, in addition to that, this playtest update includes all of Year 2! If โฆ
One of the biggest complaints I've had is that the battles are clunky, and this update attempts to fix that, along with a number of other quality of life changes and improvements! Changelog: Improved battle UI - you can now memorize spells, and quick cast themโฆ
Some minor adjustments and improvements to year 1 - unless there is additional feedback, this will probably be the final demo build for the steam next fest! Changelog: Added Blantree's and Tommia's theme (music) Added carriage frame Revised rory sprite Added aโฆ
Hey everyone! If you're here, you probably already have access to the playtest. Thank you for applying! If not, you can request access on our store page: https://store.steampowered.com/app/1733050/Stardander_School_for_Witches/ The first year of our planned 7 โฆ