Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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42% positive of 7 · 7 user reviews · Live from Steam
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ASMR. An arpg arena summoner-support-fighter game like no other.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 42% on 2026-11-01 → 42% today (7 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
+ Fixed stairs issue. + Fix custom choice for water. Available near arena gate. Switchable optionality. + Add boss dragon attack damages. + Added water interaction on the high quality version aka option #2.+ Added extra component on objects and enemies for smo…
+ Added boss in a demo state. - Removed Volumetric Rays due to upgrading engine version. + Fixed Movement more by reinstalling files and updating. + Added fireball to right mouse button. + Left Mouse click hold is free auto attacking/use in more fluid ways wit…
Hello, coming soon is an update with graphics on the scene slightly and the practice of character combat and boss intelligence. An upgrade for you to experience is in the works. For now I will be working on the character combat a bit more and the boss mode. Re…
+ Changed lighting slightly and rebalanced it. + Changed 1st character details and added cloth simulation. + Limited Shadows and other things to 2K Resolution to fit scope and sign of lack of detail. + Expanding soon on more gameplay systems and additions.
+ Changed some material shaders + Set DLSS4.5 From Quality (x1.5) to Balanced (x1.7) + Generated some Lightmap and changed some of those settings not sure if it even did anything. + Enhanced the stone material and scaled x3 and adjusted many settings for that.…
I did as much as I could based on how I felt... Terrible atm... But I'm slow so whatever goes.
I have not been working on the game lately for the past month. I just didn't have any good ideas yet on what to work on.I'm mainly working on the game playability and fixes.But also probably about to add the extra content and features to the parts that are alr…
Hello everyone, I would like to announce some things that struck me and things that made my day.First I was devastated for a day or two or more on the recent economic collapse of the gaming related technologies and hardware in supply and how they became in dem…
I will be uploading the current state of the game/not-a-game right now.Please UPDATE to see the latest progress. I am in the process of fixing "Invite Friends" and the gameplay and the rest so yeah...Still figuring out which structure for joining will work.
I am waiting for this to return to free to play.I also need to finish up the first redevelopment rework and put out a trailer.
Hello, I decided that I don't like the current state of games since they all were the same so I'm taking a step further in the idea of support classes and aural experiences. And the title change of the game now occurs. Also bear with me I just started thinking…