Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
89% positive of 108 · Very Positive · Live from Steam
Loading reviews from Steam…
In this episodic visual novel, follow the adventures of MSPA Reader as they return to Alternia once more to save their friends... and realize that nothing is as it seems.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (108 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Fixes crash during Technicolor Heart if you miss your date with Xefros
-Fixed a couple small typos in Volume 14
-Changed story-only difficulty so that it doesn't require playing the "blind spot" mini-game.
This patch adds further improvements and bug-fixes to the volume 7 walk-around. Performance improvements from optimized control flow. Having a text box onscreen when Zebruh comes back into the office no longer locks the game.
This patch changes some aspects of the Volume 7 walk-around that were causing persistent problems for some of our users. Please note that the walk-around may still run slow on lower-end machines (especially those with integrated video cards or very little RAM)…
-Fixed a few issues with incorrect text outlines around certain character fonts -Small tweaks to TechniColor Heart language -Corrected Torah lore in TechniColor Heart because I incorrectly remembered the story of Deborah
After four years and 14 volumes, we're finally here at the end of all things! Volume 14 marks the final release of Friendsim 2, and our game is now complete, end-to-end! We want to thank everyone who's supported us along the way - this has been an incredible j…
A tower stands at the edge of the sea... Venture forth, and learn the truth.
In the depths of the Imperial Settlement Vessel Spirulida, you find... a carnival? There's no telling how deep this rabbit-hole goes!
En route to the purple bloods, MSPAR takes a grim detour in the depths of the Spirulida!
Dig into the dark underbelly of the Alternian Fleet as you try to rescue your friends from a fate worse than death!