Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Content Reworked the map, adding volumetric fog and lighting. Added multiple ambient sounds and more details to the map. Reworked the map, adding volumetric fog and lighting. Added multiple ambient sounds and more details to the map. Alien can now hear the plaโฆ
Reworked Ship Interior Added more details, furniture, places to hide to most rooms. New ambient sounds. Fog and steam. Better volumetric lights. This process has only started though - we will keep on working on the spaceship interior in the coming weeks, to imโฆ
Fixes Fix: Alien would sometimes not leave the ventilation shafts. Fix: Glue button was blocked. Fix: Some player actions were still possible, even when player was in ingame menu. Features Added player stats: Players can earn credits, experience and advance thโฆ
Fixes - Fix: Samples in Lobby were invisible to cameras. - Fix: Glue slowdown would not always work when a player steps in glue. - Removed lightswitches from HUD view, to make it easier to see all devices the player can connect to. - Fix: Better scaling for plโฆ
Fixes - Fixed problems with HUD text rendering. - Fixed bug where helmet video feed would be overlayed by terminal text. - High Voltage Trait: Lights will not flicker all the time, but only occasionally to make it harder to identify this alien trait. - Fixed mโฆ
- Fix: Player was still taking damage after dying (which resulted in continuus 'hurt' sounds). - Fix: Player camera could clip into walls when crouching (or in some situations while standing). - Speculative Fix: Stealth mode would not deactivate for some playeโฆ