Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
80% positive of 142 · Very Positive · Live from Steam
Loading reviews from Steam…
Survive and evolve as an organism with this simulation game in which you will literally start as a single cell and manage and organize all its functions to a fully fledged system! Assemble, breathe, eat, fight threats, produce energy, grow, anything is possible!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (142 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Nightly
Hi everyone! The Lifecraft 0.2.0 Digestion update has been released! This update focuses on the much talked digestion and extracellular updates going finally public! We've also introduced a lot of user interface changes and quality-of-life improvements, ...
Hello everyone! Welcome to our newest patch, v0.1.0e. This version comes from the nightly branch to bring to everyone lysosomes and a new algorithm for item transportation on tubules! Lysosomes can be used to recycle structures and they will have future purpos…
Hello everyone! This patch addresses some usability issues reported by the players.We uniformed all the overall game window scale so that you can customize them altogether with the global interface scale setting, which now affects also main menu. Some interact…
Hello everyone! Following your feedback (especially your merciless reviews) we implemented a more readable and clearer font which will hopefully solve many readability problems! Some of you had problems in distinguishing items, so we added a colorblind mode to…
Hello! We tracked down all the issues reported in reviews, steam community and Discord and we tried to fix as many as possible to improve the overall gaming experience. Thank you for your support, mind that this is an Early Access release so some patience is n…
Hi everyone! So well, Lifecraft has not been abandoned. We know that there have been some long periods of silence between updates. Development has been slowed down by the same personal and family circumstances we mentioned in previous posts. These circumstan…
Hi everyone!We’re back with some updates on the development, here’s what we’re currently working on:PATHWAYS & DOCUMENTATIONWe are upgrading the Pathways, adding more details that hopefully will help everyone getting the hang of the complex game interactions, …
Hi everyone,We’ve been reading your feedback, and it’s clear that the UI can be confusing and some mechanics aren't as intuitive as they should be. We are still working on finishing and fully integrating the Pathways with the in-game guide, but in the meantime…
MAJOR UPDATE Blueprints, Logic Refactors & Modding Prep!Hi everyone!We’re finally back with a Lifecraft update! First off, we want to apologize for the silence recently. We haven’t updated the game for some months because Silvio (XsX) had some serious personal…
HELLO EVERYONE! Here we are to update you about upcoming updates for Lifecraft! We spent a lot of time implementing a flexible system to manage and let organism live inside and outside your organism. Things started little but during the way we understood it wa…
Hi everyone! The macOS version of Lifecraft, supporting both Apple Silicon and Intel is finally here. It should play exactly like before, just on a different system! If you notice any issue, please let us know on Discord, just like always. Meanwhile, we’re con…
Hi everyone! In recent weeks we’ve been working on many features, we’re going to list some of the major ones below. Pathfinding system has been completely revamped, which is laying the groundwork for more advanced features like hemocytes breeding (more on that…
Hi everyone! We've been a bit quiet lately, but time has flown by as we've been hard at work on the digestion update, which is also laying down big foundations of the game core system. As we were working on the extracellular systems we noticed that there wasn'…
Hello everyone! We're moving toward the first big update of Lifecraft, that will add the first subsystem: digestion! This first part of digestion will include small intestine and it will be a simple way to consume food that will get more complicated over time …
Hello everyone! In these days we're working to the new update but meawhile we're investing some time in exploring how modding would integrate with the game. The game already supports a basic modding infrastructure but to properly make it work a lot of steps mu…
Today we want to explain some mechanics regarding microtubules. In our initial (and current) design, microtubules have no direction, only items have it, this means that the same microtubule can be used to move items in any direction as long as an item is movin…
Hello everyone! We're working on a lot of additions to the game but in the meanwhile we thought it would have been nice to let you peek and play the content! That's why we enabled a nightly branch which can be accessed without any password directly from your S…
We're proud to announce that Lifecraft is finally out on Steam! This Early Access release is just the beginning of this long journey. We're really excited to see where this will bring us! If you find bugs or have questions, make sure to join our Discord. https…
Hello everyone! You may wonder if we intended to leave macOS and Linux users behind, well the answer is no! The game is already compiling and working natively (even on Silicon architecture) on both these platforms so expect prompt support after the Early Acces…
Hello everyone! Here's a glimpse of what's in the future development pipeline of Lifecraft. Keep in mind that nothing has been set in stone, but we would like to expand every part of the game systems in a very detailed and fun way. Depending on the game recept…