Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Various crushes and graphical glitches that had as a primary cause the game's programming language incompatibility with a series of AMD powered machines have been mostly resolved. Further updates to the language will prompt additional future patches for the …
- Early waves will now contain at least 112 foes up from the previous 48. This will greatly enhance initial experience and netherprime gains, all the while making the early levels a lot less boring. - The number of foes in the various waves will from now on in…
Changed the enemy defeat animations so that they almost always descend on the y axis as well as the z axis when their life points are fully depleted. - The lifeforce stat now rewards twice the previous amount of maximum hull points and additionally repairs twi…
- 9 New level backgrounds have been added. (The approaching asteroid in one of them is simply decorative... for now ;-) ) - To make the game more accessible to new players in the bullet hell genre, sufficient amount of initial fuel for the timedrive is granted…
- Weapons have been tweaked just a little bit more. Their order, nature and stat requirements makes unlocking them a lot more essential to achieve proper progress. - Easy difficulty has been made slightly easier to make survival of players not particularly acc…
- A weapon re-balancing took place. Weapons were re-arranged and some of them changed in nature to cover wider gameplay needs and satisfy more play styles in multiplayer mode. - Bosses that were exceptionally dangerous early on have been properly weakened in t…