Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 10 · Positive · Live from Steam
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Nonstop, fast paced castle defense shooting action against relentless armies of evil in a dark, brooding atmosphere.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (10 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Completely removed the slow motion effect that triggered every time you kill an enemy. The game scene has been completely revamped with new graphics and lighting. Added Apple Silicon support for macOS users.
The game enters slow motion mode only if the killed enemy took 5 or more shots to kill with the currently selected weapon now, making the initial slime enemies not trigger it. The whole kill-slow-motion effect is planned to be toggle-able in the future.
Fixed a bug where the aiming and firing input would be taken away from the player in the 12th chapter of the endless mode (Thank you @UTR_reviews).
Fixed the main menu discord button having a broken discord invitation link.
- Fixed a bug related to one of the achievements, "game is starting in an unresponsive state".