Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
91% positive of 108 · Very Positive · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 91% on 2026-11-01 → 91% today (108 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
the linux version
Turns out there was a bug in the new engine version that was causing a crash upon exiting certain menus . That should be fixed.
-Fixed a bug where Bell's NPC and PC field sprites weren't the same. -Fixed a bug where a PC could be shown in both the main and reserve lists in the after-battle screen. The version of the OHR this is using also updated; this shouldn't change anything, but yo…
Been a bit since I've done one of these. -Doubled the rate at which the Tiny Golin encounter appears. -Fixed Arcanist's abbreviation being AR instead of AC. -Fixed a bug where you could leave the class advancement menu when using one of the NG+ options and mes…
-Fixed the battle text when using SPD Wave. -Fixed Sage having an unranked proficiency for one type of armor. -Fixed some walkability issues in the Binding Mines. -Fixed one half of the exit to the Lunate Ruins instead sending you deeper into the dungeon. -Add…
-Changed around the foemap in the Cephi Palace so that doing the puzzle in its first half should be a lot more manageable. -Gave Shred a sound effect. -Fixed an issue with Drain ω where the second part of it wasn't working properly. -Fixed some walkability iss…
Not nearly as many as last time: -Added another NPC to Cephi Palace. -Removed the flashing when selecting text. -Changed where the on-loss return point is after clearing the Palace of Io. -Added an NPC to Io where there should've been one. -Fixed the special a…
There's now a togglable option to show drop rates in the bestiary. Without: https://i.imgur.com/qrTyAi4.png With: https://i.imgur.com/tkJ9JRm.png While doing things related to this I also realized that more enemies should have worthwhile survey items , so expe…