Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 8 · 8 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Tower of Ascension is a roguelite tower defense game. Grow your build, solve levels in unique ways, and ascend the tower.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (8 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Small update this week, the most noteworthy change is that runs now start with a forced weak fight. This should be a small step in solving how the start of a run is much harder than the end. Major Changes Added 3 new items: R Volatile Formula, C Porta Wall, C …
This week's update ended up being on the small side. The main changes are a few new items, updated map visuals, and quality of life when selling things out of combat. Major Changes Added 3 new items: R Leaf, A Shock, T Mercenary Minor Changes Several improveme…
No major changes or additions with this update, just some standard polish and items. The new items need to be unlocked with the meta progression experience that was added last update. Major Changes Added 3 new items: T Ganerator, T Bank, A Magic Wall Minor Cha…
Late on the update this week but it's the first bit of added content since launch. The main feature of this update is the addition of meta progression. Throughout runs you will gain experience and level up to unlock new items. Speaking of unlock, there are now…
Weekly update 3 is going to be delayed until this Wednesday. Although a 2 day delay is rather small, I want to avoid this becoming common practice if I can help it. The main change in update 3 is adding meta progression. You gain experience from doing runs and…
It's a new week and that means a new update for the game. My goal for balance was to make it so that the game can be won at least most of the time on each class. In general, classes now start with more towers and upgrades, since the first few combats are the h…