Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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84% positive of 1,030 ยท Very Positive ยท Live from Steam
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A unique mix of adventure and idle game. Plan and optimise your loops carefully and let the grind happen automatically. Explore this unique world, meet strange characters and escape the loop. A high-quality idle game that elevate the mechanics through an old school pixel-art adventure.
Live data from Steam, tracked by SteamPlayerBase.
Works great on Steam Deck. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 โ 84% today (1,030 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Main Updates : 25 new achievements, New way of writing the savefiles with multiples checks to avoid save corruption, QoL : click on a path tile to jump to the corresponding action, QoL : Shift + Click too add or remove 10x actions, QoL : You can delete multiplโฆ
- Added extra way of saving as failsafe - Fixed performance leak over long durations - Performance update for dragAndDrop (still laggy on big list but shouldn't affect the framerate)
- Huge performance update for scrolling through action lists - Added loop counter on the end screen - Fixed : Pausing sometimes freezes the loop - Fixed : Hydra fight log not showing xp gains - Fixed : "Follow player" button not unlocking - Fixed : Ending unloโฆ
- Fixed : Firebats can be fought after their death to gain infinite spirit control - Fixed : Mana sword forgings are more powerful than intended - Fixed : Action list buttons overlap sligtly with one another, especially in higher resolutions - Fixed : Endings โฆ
- Fixed endgame switches not resetting correctly - Adjusted rat attack speed to match the changes in previous update
- Changed the way you eat fireflies. You now need to attack once per firefly eaten. - Fixed mana sword damage not working - Fixed ending storypoint not activating - Fixed villagers not giving xp
The game is back in store after a brief adventure in the land of lawyers and DMCA. He gained a new name along the way.. Hopefully everything will go smoothly going forward. Have fun with the game.