Last 7 days
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72% positive of 37 · Mostly Positive · Live from Steam
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Archipelago is a roguelike tower defense game about defending randomly generated islands. Setup your defenses, manage your income, and find powerful charms to repel the enemy. Archipelago introduces tension and strategy to the tower defense genre.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 72% on 2026-11-01 → 72% today (37 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41579324/922503353837776439cded9511ee134c5c8e63ca.png You can now create custom difficulty settings in the difficulty settings option menu This option is unlocked after you complete rese…
The game should now scale properly to pretty much any aspect ratio I've enabled unity cloud diagnostics which hopefully will help me find the source of the crashes Edit: Oh, this is an important note: if you used the launch options workaround to launch the gam…
I'm releasing a patch with a few changes. You can now view the letters you've gotten with the letter button in the bottom left of the research menu. It should no longer be possible to not receive a letter you should have gotten based on your research Increased…
- Hid building popups when a blueprint is selected, as heavily requested - Made several graphical changes to UI - Changed main menu - Changed you win/lose panel - Changed progression menu background
I'm excited to announce that my next game, 36 Nights, a roguelite, bullet-heaven, tower defense game, is out now! I've learned a ton since Archipelago released and I've worked hard to incorporate that knowledge into 36 Nights. I hope you check it out! Steam pa…
After completing all research, all islands will be endless (it will still notify you that you've completed the island but you'll be given the option to continue) Endless mode high score is tracked Enemy path is now indicated with an orange trail - you can see …
In this update: Three difficulty options: easy, normal, and hard. These are accessed by clicking the hammer next to the Next Island button in the research menu Reset button - you can now reset your research. If you want to beat the game again on hard difficult…
Now that I've gotten some player feedback about the game, I'd like to post a roadmap of where I'm planning on taking it over the next few updates. My first priority is supporting non-16:9 monitors. Currently the game is completely unplayable on monitors that a…
I was just made of aware of an issue with the game: some letters that increase difficulty or change gameplay are not being shown or applied properly. The affected changes (as far as I know): - Increasing island length to 6 - Increasing miner price based on inc…
Archipelago is out! I'm excited to release my first game on steam! I hope you like it! Changes Here's some recent changes I've made (in response to Wanderbots recent video and stream as well as feedback from other sources): Previously gold was only able to spa…