Last 7 days
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92% positive of 109 · Very Positive · Live from Steam
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Summon, consult, and train procedurally generated monster girls in this dungeon roguelite. Evaluate the strengths and weaknesses of different monster types as you prepare the ultimate team to defeat dangerous enemies and collect powerful artifacts. (Game is SFW)
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (109 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Bugs: -Fixed some typos -Fixed Bleed not being removed from monster girls in battle every turn.
Bugs: -Fixed some weekly species text not displaying -Fixed Masonry Trowel from removing extra bleed stacks -Fixed big chop, bubble burst, blizzard breath being able to target the back monster girl despite only damaging the front two monster girls. -Fixed the …
Bugs: Fixed the text for the vending machine event when using a robot girl to bypass the skill check. Fixed a few weekly dialogues getting cut short for the following species: Angel, Neko, Kitsune, Slime, Arachne, and Lamia. Fixed a few personality dialogues g…
Bugs: -Fixed an alignment error for equipment text in the dungeon map screen -Fixed station and dungeon prep screens incorrectly reading the GUI_TEXT file for stat names -Fixed earplugs and immunity idol not triggering unless the given status was buffer -Fixed…
​ Bugs: -Fixed some display errors with boss texts -Fixed some rounding errors with enemy stats -Updated some skill tooltips -Fixed a crash that could occur if you only had a single monster girl and triggered the lich's resist death -Fixed the return to town c…
Bugs: -Fixed drop off ignoring charmed and accuracy -Fixed animation issues with orb overflows that could cause crashes or freeze enemies in their hurt animation
Works, but may need extra effort. Results from Valve's own testing.