Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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92% positive of 2,195 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Zombieville USA 3D is a stylized arcade shooter combining retro gameplay with strikingly polished visuals. Fight through an endless undead horde in the bleak hellscape of suburbia! Choose your weapons, grab a friend, and see how long you can survive.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (2,195 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Update notes for 1.06 Bug Fixes Fixed a bug which would cause the movement penalty for firing while backpedaling to not correctly apply in some situations Raytraced Shadow Denoiser is now disabled by default, as it could cause intermittent light flickering whe…
Additional achievement fixes for “stuck” achievements Greatly increased distance at which money despawns (1200 to 3600 units) Selling weapons once again correctly shows the money gained The “Hold” prompt on the UI no longer gets stuck on when clients pick up a…
Here's a list of the new additions and fixes as of 3/19/25. Thanks to everyone who's been playing! You can now join a co-op session through the Steam overlay There is now a visible mark on the healthbar at 30% when you have the “Cornered” perk Ghosts can now “…
Fixed a bug where the “Bandolier” perk did not properly apply to Burst Fire weapons found mid run Fixed a bug which would cause exploding zombies to deal double damage to clients in co-op Doubled the effects of the “Magic Bullet” perk Added a Gameplay Options …
Fixed potential black screen on boot due to shader cache Time played will now correctly accrue in multiplayer
Hey folks, the demo for Zombieville USA 3D has been live for a couple weeks now. I really appreciate that so many of you have checked it out and given your feedback, and helped track down a couple bugs. Steam Next Fest begins Feb 24th, and the Zombieville demo…
Hey folks, Zombieville USA 3D is just one month away, and to prepare for launch we're releasing the demo starting today, Feb 7th! The demo should give you a good sense of the full experience, though the majority of unlockable content (weapons, upgrades, and ch…
I'm excited to report that Zombieville USA 3D is officially launching March 7th, 2025! I announced this project over 3 years ago, and its definitely been a bit of a winding road to get to this point. A couple day jobs and an engine change may have slowed thing…