Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The second build has been active for almost a week already. This one begins by opening up the game some more. Officially enabling the exploration and some of the logistics. Now the player(tester) can explore the starting star system as opposed to being stuck iโฆ
The first build of the closed alpha has been finally released and testing well underway. It was technically active since the start of March, but I waited until some initial private feedback came through from the first of the testers. I intended it to be a steaโฆ
First, an apology for the ongoing delay in releasing into closed alpha, which was meant to be out last month. There was simply more work to do than I expected, a common occurrence throughout development. However, and most importantly the scope is not being cutโฆ
DEV LOG 11:I will try and keep it short and concise as possible, though a lot has happened since the last log. Also for those who haven't been here in a while since the last log and incase you haven't noticed yet, there is a new trailer on the steam page. The โฆ
First of all, apologies for the super long period in the dark without any updates. There are multiple reasons for this, though the main one is that I realized development was far off from where I thought it was. So I decided to go quiet(except for the discord)โฆ
This is an unplanned dev log as there has been an important conceptual gameplay issue dealt with after closed alpha v2.0 was released, which is also what has delayed closed alpha v3.0. I have made some changes to colony functionality related to how players useโฆ
Dev Log 10 Part 2: Research, Design and general UI. This log should really be the eleventh one since its a couple months after the previous update. However, I will stick to my rule this time and finish off the final dev log before closed alpha release, thus itโฆ
I have decided to release into closed alpha first before early access, for obvious reasons. The game is too complicated for a straight up public release even in its limited early access. Also, since this phase of coding was the last remaining major section thaโฆ