Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 20 · Positive · Live from Steam
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1-4 player co op roguelike with turn based combat and an emphasis on exploring randomly generated dungeons in order to find loot and complete missions
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (20 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Probably the largest patch since the graphics overhaul is reaching its testing phase soon so I just wanted to post here to let people know progress is still happening. Brand new universe exploration UI with a much more modern feel should make the game feel mor…
Patch notes -Snow Mines level was spawning without enemies sometimes -Skirmishes would occasionally not end when all enemies were defeated -Skirmishes would sometimes spawn without enemies -Fixed issue with cover/shops blocks routes to new rooms That's all for…
This patch is primarily adding a tile set called Ophioc Ship, it houses a few new enemies and a few old ones from the Ophioc faction. There are some new hidden mechanics on the level as well that I won't list here! Here is a screenshot of the new level alongsi…
It seems the big graphics update patch broke 4k support, this patch is fixing that and a few other more minor graphical bugs. Thanks for playing!
Small QOL patch fixing a few graphical bugs introduced with the last patch -Walls on Snow and Ship levels will have less (hopefully none) errors in how they generate -New combat text that is easier to read -New item tooltips -SMG no longer gets stuck in animat…
Hello everyone, its finally here. After a solid 4 months of work basically every single piece of art has been redone and it looks a lot better. A lot of bugs have been fixed as well but I was so focused on art that I don't have a great change log for that. Ins…
The patch todays main feature is a new gamemode called skirmish, this plays out much more like a standard turned based strategy game level where there are a set amount of enemies in a room and you have to kill them all to get out. These levels can currently sp…
As was teased at in the last update, the next patch has a rather large graphics overhaul for the in level graphics. This includes new unit models new enemy models and new tile sets for all the levels. Right now I have just finished all the character models and…
Patch Notes -Tech items now added and can drop from appropriate mobs -When you equip a tech item you gain a 5th ability on your equipped suit -Currently 10 tech items in the game though more will be added over time -Tech items only drop on lv 3 or higher maps …
As I said in the last patch notes my least favorite piece of the UI was the map enter screen better known as the navigation tab. The UI art for it was lacking and it didn't add any depth of gameplay other than to try to convince the user that at some point rea…
Quests are finally in the game and they seem to be working well from the testing Ive done, you will now have a main quest that will generally tell you how to progress in the game as well as 2 side quest slots you can obtain from talking to NPCs in the station.…
Ive been spending some time trying to figure out how to reduce movement woes between rooms when you have to control all 4 party members in single player. I have two solutions that will hopefully work together to resolve this issue. -A large portion of level ge…
So the majority of the negative feedback I've gotten has to do with the UI... And I agree, it needed work. This update fixes a lot of those issues but not all of them quite yet. The multiplayer lobby host/join system is still in need of an update but the in ga…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.