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Hey Everyone, It's been a while contrary to me saying that I'll try to keep updates consistent. I've had a struck of bad luck in terms of my health that has in return meant that I'd have to delay the game by a couple of months, there has been progress. But the…
Hi Everyone, Apologise for the delay in posts, I've gotten a little burnt out on the project for a couple reasons; I didnt have a specific plan of action I didn't have a structure for the code so it became very complex I wasn't very happy with the look of the …
Hi All! Not much this week unfortunately, I've been fairly busy with work meaning there that there hasn't been much time to work on the game, however, I spent some time yesterday creating a neighbour system, which will allow me to progress with 1). the road cr…
Hi All, Hope you're having a great weekend! For the past week(2 actually) I've been banging my head over getting the car working correctly and I think looking back I was approaching this wrong, its not the car that should be getting the list of positions its a…
Hello! This week It's all about the road system! Update Comfort Mechanic Implemented fully! (Buildings/Roads Reduce comfort) I've started the development of the roads ( The main focus this week ) Have a look at how the roads look below (bare in mind, the quads…
Hello everyone! A quick update regarding week 2 of activities - I've booked some time off work so this allowed me to focus on the game a little more. https://media1.giphy.com/media/O7BtZQ0ceoVz4pDdC7/200.gif New Additions; I've refactored the core of the code …
We are live! The excitement that I am feeling is insane, but lets get it together and write a serious dev blog, the first one at that! https://media4.giphy.com/media/MCuXzay5gpEmWSGZ8Q/source.gif Expectation during the early access stage of this game; Frequent…