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Summer has officially come to an end, and as we head into fall, things are starting to pick up quite a bit on the Blight: Survival front. There's been a ton of work happening around combat lately, with the team continuing to refine how fights feel, how enemies…
Greetings, Kinfolk,Earlier this year, we shared our latest dev update during Future Games Show's Spring Showcase, where we gave a closer look at some new finishers, weapons, environments and heard directly from a few members of the team.If you haven’t seen it …
Greetings Kinfolk! As we begin to close out the year, we wanted to take a moment to sit down and look back on some of what the past twelve months have brought, and share a bit of what’s ahead. It’s been a big year for the team, filled with some fun reveals, ex…
Greetings Kinfolk, We hope you had a great summer, whether you kicked back on vacation, soaked up the sun, or just took some time off to catch up on your game backlogs. While things tend to slow down around the summer, the Blight: Survival dev team has continu…
Over the past few months, we’ve been gradually revealing glimpses into Marshlands, one of the eerie biomes that you’ll explore in Blight: Survival. From concept art to a more recent in-engine walkthrough, this area has grown with each reveal. Internally, the M…
Greetings Kinfolk, Thanks for your continued interest in Blight: Survival! As development begins to ramp up, we felt this was the perfect time to take a moment and answer some of your most asked questions about the game’s progress. How big is Blight: Survival’…
Blight: Survival , the third person hack 'n' slash where you carve up zombies in brutal medieval combat, is one of the most anticipated games on Steam. In fact, it recently surpassed 1.5 million wishlists , with only Subnautica 2 , Deadlock , Light no Fire and…
Hey everyone, Thank you for helping us reach 1.5 million wishlists on Steam, this is a massive milestone! Earlier today, we shared a new update during the Future Games Show's Spring Showcase, featuring new in-engine footage and a few words from the team. Check…
As we continue our work on Blight: Survival, we’re sharing a closer look at one of the corners of our world: a stretch along the water where remnants of what once thrived still linger. All of the footage shown was here captured in-game and highlights our ongoi…
Combat in Blight: Survival is brutal, weighty, and unforgettable. This is a game you'll feel in your gut.This concept art by Mathieu, captures the feeling we’re aiming for. We’ll have more to share later this year, including an early look at combat. Stay tuned…
Greetings Kinfolk, We wanted to share a look at something that's been quietly motivating us behind the scenes: our current in-game menu screen. The background is a recent piece of concept art by our talented Concept Artist, Mathieu. It shows a quiet waterside …
So far, most of what we’ve shared from Blight: Survival has focused on the outdoor environments. The decaying villages, rugged cliffs, forests, marshes and the moody wilderness in between. Naturally, one of the most common questions we get is: “Is everything s…
Recently, we sat down with our Discord community to answer your questions about Blight: Survival. From lore and gameplay mechanics to character customization, sound design, and the partnership between Haenir Studio and Behaviour Interactive, you didn’t hold ba…
We’re hosting a Live AMA on June 5th at 1PM ET on the Blight: Survival Discord, and we’d love for you to join us! Joining us for the AMA are: - Mads, Creative Director - Ulrik, Creative Director - Vincent, Producer - Julien, Brand Manager - Brandon, Community …
We've been following the development of co-op action-horror game Blight: Survival for a good long while now, going back to a gameplay reveal trailer in 2022 that showed filthy knights fighting filthier zombies . A recent sign of life in what might have looked …
Curious what's happening with that cool-looking medieval zombie game that got revealed a couple of years back? Blight: Survival feels like a mix between Plague Tale, Hunt: Showdown, and Hood: Outlaws and Legends, letting you step into an alternate version of 1…
Greetings, Kinfolk, Today, we wanted to share a new piece of concept art, created by our talented artist, Mathieu, aimed at capturing a feeling that we keep coming back to while building Blight: Survival. It’s not just about combat and surviving, but about the…
For years now I have watched Haenir's putrid action- horror game Blight: Survival like a miasmatic knight errant squinting through the bushes at a peasant-shaped mushroom. I reached out to the devs for an interview a while ago, and received no reply. I wasn't …
Greetings, Writhen, Over the past couple of weeks, we’ve shared a few glimpses of the Marshlands, from concept art to in-game screenshots. Things are really coming together, and we’re excited to show off the progress that Briac, our Senior 3D Artist, has made …
Greetings Kinfolk, We’re back with another glimpse into the Marshlands! Last time, we gave you a first-look at this forsaken land, and today, we’re pulling back the curtain on how we bring its history from concept to reality. At first glance, this image might …