Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
+2021.10.5 1. The card displays the background according to the level 2. Consume time according to the level, and cancel the default remake time (left for map configuration) 3. Increase time change performance +2021.10.6 1. Bind battle map 2. Binding node sele…
The thread is idle and automatically destroyed, and now it is restarted logically
【Done】 1. Map loading -> node window 2. Level node selection 3. Choose a character to fight 4. Rewrite the logic of victory and defeat 5. Version verification 【Next】 1. Bind the battle map 2. Binding node selection base map 3. Improve the node type
Fixed text blocking click events at the start of entry
QQ group: 975630050 Time: 2021-10-2 Content: Level node function ==Next version content== 1. Card level 2. Time consumption performance 3. Map resource binding 4. Card level mechanism, card type (strategy card) 【Latest video】 BILIBILI: https://www.bilibili.com…