Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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84% positive of 186 · Very Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-03 → 84% today (186 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update brings more control over exports: custom file name order, folder structures, multi-axis auto rotation and more. Roadmap and news Documentation and tutorials Changes Animation folder structure : choose to export all animations in the same folder, a …
Hello! This is the 0.19.3 release, adding the Copy transform constraint to PixelOver. Any object can now follow the position, rotation, scale and skew of another one, even between 2D and 3D. Roadmap and news Documentation and tutorials New features Added the C…
Hello! This is the 0.19.2 release, adding Aseprite file import to PixelOver. Aseprite files can be imported flattened or layer by layer, in 2D or 3D, with their animations created from the file tags. Roadmap and news Documentation and tutorials New features As…
Hello! This is the stable release of 0.19.1, making the interface of PixelOver customizable : panels can be moved from one dock to another, or detached into their own window. It also fixes IK synchronization and bones synchronization for 3D scenes. Roadmap and…
Hello! This is the first release candidate of 0.19.1, making the interface of PixelOver customizable : panels can be moved from one dock to another, or detached into their own window. Please note that pre-release versions may be unstable. How to access pre-rel…
Hello! This is finally the stable release of 0.19, adding vector drawing to PixelOver with the new bezier shape and bezier line objects. Shapes and lines are drawn with a pen tool, edited point by point, filled or stroked with colors and gradients, and can be …
Hello! This is the first release candidate of 0.19, adding vector drawing to PixelOver with the new bezier shape and bezier line objects. Please note that pre-release versions may be unstable. How to access pre-release versions Roadmap and news Documentation a…
This update improved the Z Order panel but also fixed the 2D mesh triangulation and more. Roadmap and news Documentation and tutorials Changes Z Order panel improvement. Easy reorder with arrows or drag'n'drop. Added project settings for simple or advanced mod…
This release is mainly adding 2D lights with normal maps on Image and Animated image. Roadmap and news Documentation and tutorials New features Added 2D light object. Normal maps on Image and Animated image. Light occluder.
Hello! This is finally the stable release of the update featuring major animation improvements. The animation system has been significantly enhanced with animation save/load support, a graph editor, and a global Rest/Pose system. Roadmap and news Documentation…
Hello! This is the first release candidate featuring major animation improvements. As previously announced, this pre-release implements the final animation feature: the ability to save and load animations. Please note that pre-release versions may be unstable.…
Hello! This is the second beta release featuring major animation improvements. Significant improvements in the stability of the newly introduced features. The update is nearly ready for a release candidate, however, additional features such as animation object…
Hello! This is the first beta release featuring major animation improvements. Implemented input locking for transforms and dedicated this pre-release to improve the stability of the newly introduced features. Please note that pre-release versions may be unstab…
Hello! This is the third alpha release featuring major animation improvements. Added graph editor and sub-tracks for vector/color channels. Please note that pre-release versions may be unstable. How to access pre-release versions Roadmap and news Documentation…
Hello! This is the second alpha release featuring major animation improvements. This update improves animation management with a new tree system and the ability to organize animations into folders. Please note that pre-release versions may be unstable. How to …
Hello! This is the first alpha release featuring major animation improvements. This update introduces the new global Rest/Pose mode, a huge change in how PixelOver handles animations. With this system, animations remain fully isolated from each other. Please n…
Hello! This is the stable release introducing both 2D and 3D text objects. Roadmap and news Documentation and tutorials New features Added 2D text object. And 3D text object. Changes (RC1 to Stable) Added a new input to animate the percentage of visible ...
Hello! This is the first release candidate version adding 2D and 3D text objects. Please note that pre-release versions may be unstable. How to access pre-release versions (For itch.io users, you can get a Steam key on the download page.) Roadmap and news Docu…
Hello! Here is the stable version with improvements to the bones system and mesh deformation. Roadmap and news Documentation and tutorials Changes (RC2 to Stable) Added a smooth tool for polygon deformation mode. (RC1 to RC2) Rewrote bones auto-weight. Improve…
Hello! Here is a second release candidate version with improvements to the bones system and mesh deformation. Please note that pre-release versions may be unstable. How to access pre-release versions Roadmap and news Documentation and tutorials Changes (RC1 ->…