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0% positive of 2 · 2 user reviews · Live from Steam
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The Abandoned is a short First Person Horror experience where you will find items and use your abilities to blast through waves of enemies while you uncover the story one chapter at a time.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This week I am working on Version 1.7.2, featuring a new Abandoned Factory model and various bug fixes. Check it out in the play-test beta! Password: SlyCatTester Thanks for playing, ~ TIm
Version 1.7.1 Update Notes New Features / Changes: Created a new biome for the Nightmare Outdoor scene. With new lighting and tree prefabs to give an overall better fit to the game's atmosphere. Connect Twitter: @Sly_Cat_Games The Abandoned Website (A wo...
Version 1.6.4 Update Notes New Features: Enemy Info Screen: You can access the new info screen from the Title Menu and check out all of the enemies found in the game along with their stats! Enemy Retreat: Enemies will retreat from the player if they are spawne…
Version 1.6.3 Update Notes New Features: Harpy Owl: A new flying enemy type has been added. The Harpy Owls can be found in the wooded areas around the Factory. Harpy Owl Base Stats: Health Points: 50 Attack Points: 50 Attack Range: 2 Movement Speed: 5 Added a …
Version 1.6.2 Update Notes New Features: Enemy Difficulty Settings: There are three difficulty settings to choose from (No Enemies, Normal, Nightmare). This option has replaced the old Disable Enemies option. Heal Flash: I added a Heal Flash which will flash g…
Version 1.6.1 Update Notes New Features: Added a new healing ability named Restore. Access your new ability by pressing 'R' or 'D-Pad Up' to toggle between Fear Blast and Restore. The Restore ability will consume 50 Fear Points and restore 25 Health Points. Th…
Version 1.8.1 Patch Notes New Features Auto-Fire: Hold down Fire button to use Auto-Fire. Taking Notes Achievement: Find all Hidden Documents in Chapter One. Adjustments Loading Screen: New background for loading Screen. Interaction: Adjusted Interaction Zone …
Version 1.8 is now live on the default branch and ready to be played. Achievements Fear Blaster Dimensional Shift Just a Dream New Damage System Added critical hit chance to all enemy and player attacks. Adjusted old damage values to work with the new system. …
Version 1.8 Beta Testing I have been working on the new version 1.8 update. This update will include achievements, new game mechanics, and an updated UI. Live updates are now being sent to the Play-Test branch for beta testing. The update is expected to be fin…
Version 1.7.2 Update Notes New Features / Changes: Created a new model for the Abandoned Factory. Player Stat - Most Enemies Killed: A count of the highest number of enemy kills in one dream. Player Stat - Most Portals Closed: A count of the highest number of …
Version 1.7 Update Notes New Features / Changes: Serpent: A new enemy type has been added, which can spawn in all areas of the game. Pause Menu: A new pause menu has been added with in-game options, currently Controls and Graphics settings. Graphics Menu: New …
I've been working on adding a new Pause Menu, with in-game options, which is now ready for testing. I also started creating new shaders for the enemies and some environmental objects. Check it out by unlocking the play-test beta with the password SlyCatTester …
This week I am adding an Enemy Info Screen and improving the enemy AI for version 1.6.4. You can access the Enemy Info Screen through the Main Menu. The enemy A.I. is being improved and I will be tweaking the stats to make the combat more balanced. You can get…
This week I am adding a new enemy type, Harpy Owl, for version 1.6.3. This is the first flying enemy type to be added and can spawn from Portals in and around the wooded areas. I also updated the placement of objects in the Boiler Room to allow navigation arou…
This week I began working on Enemy Difficulty Options and a new UI Option workflow for version 1.6.2. The new difficulty option will replace the current option to disable enemies. There are three difficulty settings to choose from (No Enemies, Normal, Nightmar…
This week I will be adding a Heal ability and Loading Screen UI. You can get in on the play-test public beta starting today using the password SlyCatTester. Thanks for playing, ~ Tim
Today I started working a health system that will added to all characters in the game, enemies and player alike. If you want early access while it is being developed join the public play-test beta ( password: SlyCatTester ). I should have something uploaded la…