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Hi Yall, small update here! Here's the update I've been quietly doing in the background, version 0.76 The demo has been updated to include: -Accessible QTE's: You can now toggle the Quick Time Events to "accessible QTE mode" In this mode you need to HOLD the b…
As 2025 comes to an end, let's answer some frequently asked questions (and a few others)FAQ:Release and Development:Q: When will the game be released/finished? A: I dunno, I've made promises before that I couldn't keep, so I won't make any new ones until I'm 1…
Hi yall! Here's a small update on what I've been working on this past month. I spent the majority of Dev time this april on drawing backgrounds, and I'm still not done with the current portion lol. The section I'm currently working on is the "Mines" portion, a…
Hi yall, for this past month I've mostly been bug testing and retooling a certain part of the game: The LocalBuzz Flashback Scene. As shown in the Demo, LocalBuzz as a company and location will be very important to the story of Wintertwined, though I won't tel…
Hi yall! Recently Wintertwined's development finally came out of hiatus, Starting from now on, I will be doing monthly Devlogs to keep yall updated on how the development is going. For this months update: The Demo Update! A lot of elements from the first demo …
Hi yall!This update will be kinda similar to the last one, but this time I want to be a bit more transparent as to why the updates have been a bit brief.1: I've landed a new job, starting tomorrow as I write this. I've been working hard to make sure I’m ready …
Hi yall, This months update is a bit of a doozy, I've been busy with a mayor home renovation, making it so that my PC had been stored aside for most of May. I did finish this one animation of Winter ripping apart their sweater and covering up a wound. I've als…
For the past year and a half, the development of Wintertwined had been put on hold due to many personal issues. I did take some time to smoothen out issues with the UI, graphics and the font, but that was all I could muster for a while. However, starting from …
On hiatus Wintertwined will be going on hiatus until I find the time to actually work on it. So, Yeah. This isn't the update I've been hoping to post, but I haven't been able to get much of anything done since March. To most, this won't come as a surprise. I'v…
Hello and Welcome! My name is Terry Scott, I'm the developer behind Wintertwined. Wintertwined will be a narrative driven, RPG-Maker Horror game set during a snow apocalypse. Wintertwined is currently in development and planned for a commercial release in 2022…