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92% positive of 327 · Very Positive · Live from Steam
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Assemble legendary Spirits and defend against the endless hordes of Hell. A tower defense where you must shape the battlefield and create a maze using the three Hellements. Use Fire, Lightning, and Wind tiles to trap your enemies, or augment your defenses.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (327 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed bonus map audio issues (Sorry for the jumpscare!). Fixed bonus map 11 disarray loading issues.
Fixed an issue where the Forest map would not load properly. Fixed an issue where certain terrain tiles for the canyon map would not load with the disarray modifier enabled. General localization adjustments.
General localization improvements Fixed an issue where the Dragon spawned by the Shrine of Pride would count as a Forest Spirit for the Equilibrium modifier Fixed an issue where Laser Spirit's button wouldn't decrease in size after hovering over it Fixed an is…
Hello hello everyone! Got a smaller content update for you guys today. Hope you have fun and I wish you all a happy holiday season! *I also have an update for the future of SotH that you can read down below. New Maps 2 new maps for you guys! Hope you're not af…
Fixed an issue where restarting the dojo map would always reload your last checkpoint. Please note that this fix will reset your current run on Dojo. Sorry about the inconvenience!
Fixed a bug that would lock certain parts of the game if a Mushroom Spirit was placed on a tile with only 1 valid trap tile. Fixed an issue with enemies being able to walk on the shrine's tile when restarting the game. Fixed a bug where the Laser Spirit would …
Hello hello everyone! Steam summer sale has begun and Spirits of the Hellements is entering a new all time low discount at 50% off. This discount will run until the end of the summer sale on July 11th. In other news, my next project, Godslayer Arena, is now ta…
Hello hello everyone! In celebration of the announcement of my next game, The Soulwalkers, I decided to take some time to give Spirits of the Hellements one last content update. 1.4 introduces 22 new bonus maps, themed after the Soul Realm that you'll be trave…
Hello hello everyone! I’m very happy to be announcing my next game, The Soulwalkers! It’s a singleplayer roguelike autobattler/autochess style game where you draft a team of heroes to fight your battles. If you’re interested and would like to support developme…
Hello hello everyone! I wanted to let you all know that I will be announcing my next game this Saturday at the OTK Games Expo hosted by Asmongold. Can’t wait to show you all what The Soulwalkers is about! Twitch.tv/Asmongold June 10th 11:00 AM PT - 1:00 PM CT …
Hello hello everyone! Excited to announce that Spirits of the Hellements is partnering with Tiny Tactics to bring you the Maze Builder Bundle! If you're looking for more tower defense mazing action I highly recommend checking out Tiny Tactics. The thing that s…
All of 1.2’s major gameplay changes are now ready for testing on the beta build! Read the notes below for an overview of the balance changes, new Diablo modifier, and the Shrines of Sin challenge mode. Note that since this is still a beta version many bugs are…
Endless Mode Endless mode has finally arrived! After completing a map, simply click the "Continue to Endless" button to start endless mode. In endless mode, your goal is to survive for as long as possible. While in endless mode, soul generation is reduced, ble…
Works, but may need extra effort. Results from Valve's own testing.