Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added Chinese Traditional and Japanese texts
·Added the resetSkillCard id/tag command, which can reset the skill card in the card deck by the specified id or tag ·The addCard, dropCard commands for skill cards now support addCard temp:val to refer to values ·The numeric command of the skill card can now …
·appendStory command now specifies storyChar ·Added red and green to the equipment enchantment glow material ·Characters with the spNPC tag will no longer be recruited from the Tavern (new save will work) ·Initial characteristics can now be specified for spNPC…
·Added slider operation mode for cooking and alchemy ·Pre-generated spNPCs now unlock the Bestiary when joining ·Added isMainQuestInWorld command to check if there is a main quest in the world ·Fixed a bug where calling #cmd during a battle would cause the del…
·Calling the isItemNum command will temporarily store the obtained quantity in item:id or item:tag ·Calling the isCardCount command will temporarily store the obtained quantity in card:id or card:tag ·The isItemNum command supports isItemNum gold > key:subKey …
·Added setTownNameImg command to modify town names and background images ·The addItem command supports pressing townId:key, npcId:key, glbKey:subKey ·The isGlbVal, glbVal and other commands support townId:key, npcId:key, glbKey:subKey to take the value ·The ms…
I can understand the feelings of veteran players who didn't get the Key, but as an individual developer, it's exhausting to continue to bear the cost of this accident. I won't repeat the nonsense, but I can only tell you that the issuance of the Key will be ex…
For players who have been paying attention to this game, they must have been waiting for a long time. I am very sorry. I have just got the list of Keys and determined the plan on how to distribute them in the future. Players who wish to obtain the Key please f…
Dear players, I am the author of "Wander Hero". The game was removed from the shelves in the middle of last month due to some unexpected circumstances, and the new app is now ready to be re-launched, so if you like the game, I hope you can add it to your wishl…
Hello, dear captains! Recently a lot of players have given me a lot of advice and encouragement, thank you for your support! After a period of hard development and testing, the Steam Workshop is finally ready to open to the public! We welcome you to come and w…