Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 30 · Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (30 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
In today’s patch, the scene lighting was unintentionally altered, especially noticeable in the first level where the visual quality was significantly reduced. After some investigation, it turned out that a package dependency had broken during the upgrade proce…
A widely recognized security vulnerability has been identified in the Unity platform, affecting games and applications built on Unity 2017.1 and later. This update addresses that issue and ensures continued player safety. Unity has confirmed there is no eviden…
New year, new patch. This patch brings some new features, changes and bug fixes. However, the main focus was on optimizing the performance. Especially slower CPUs benefit from the performance tweaks. Additions: Added haptic feedback for gamepads Added a new se…
Today I release patch 1.2 with many additions, changes and some bug fixes. Additions: A VSync option has been added to the game settings A toggle for the fps display has been added to the game settings A toggle for chromatic aberration has been added to the ga…
The first patch is here and introduces some changes and a bug fix. Changes: The menu for selecting the game mode has been completely redesigned: You can now read in advance what the modes differ in Normal Mode is now more accessible. Checkpoints are now perman…
The new big (and free) TOWER content update for CLOUD ESCAPE will be released in just 7 days. To get you in the mood for the new game mode and the new map, I've just uploaded the new launch trailer. Have fun watching it! - Andy
Well, this journey is coming to an end. This final devlog is about the remaining floors of the new tower map, about the completion of the game as such and about the feeling of having finished an indie game project completely. I'm a little sad, but at the same …
This was possibly the most time-consuming game mechanic I've ever developed. Today's devlog is all about the different types of turrets that Cloud Escape has to offer in its upcoming Tower Mode. The game development work of “The Tower”, the new game mode (and …
Little explosive boxes, enemies with hidden mechanics and more! This devlog is filled with enemy content and all relevant tech stuff behind it. So be prepared for this very special devlog! The old map didn't allow for the concept of enemies due to its design. …
This is not Rainbow Road. But compared to before, the tower is now very colorful and vibrant! Tower Mode is slowly taking shape and today I can show you some good progress: A consistent color concept can bring a level to life. The tower is more colorful than e…
Introducing Tower Mode, Enemies & Geometry Nodes Level Creation! I already teased a new game mode in the last devlog. Now the time has come: Here is a first preview of the new tower mode! I also show the first enemy and dive into the world of Geometry Nodes, B…
The show must go on! CLOUD ESCAPE was released on Steam two months ago, but I'm still working on the game every day. In this devlog I talk about the updates I've released so far. There's also a little preview of the new game mode and map! I received a lot of c…
Hello everyone and a happy new year! A little over three weeks ago I released Cloud Escape on Steam. At this point I would like to say a big thank you to all buyers, supporters and also all those who have already given me feedback. Feedback gives me the chance…
Ahoy there, today is the day! It started as a game jam project and now it's here: CLOUD ESCAPE is now available on Steam! There is a launch discount of 15% until December 19th. Originally, the game was meant to be a game jam project, created in 72 hours. I lik…
The official gameplay trailer of CLOUD ESCAPE is now live on Steam and YouTube - feel free to check it out! Only 8 more days to go until launch day!
Ahoy there! Today's devlog is a special one, because it's the last one before CLOUD ESCAPE launches on Steam. I've spent a lot of time finishing the game the last two weeks and I'm close to creating the final build. In this video I show you everything I've bee…