Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Patch Update 0.0.2.0 After months of work, we are finally live with our latest patch. The Invasion has Started update includes a lot of changes that have been suggested by you the players. It's been six weeks since we revealed Shattle to the world and so far w…
Hey everyone! Once again thank you for signing up for our playlets! You probably don’t know how much we appreciate your feedback and engagement in the game that just three of us developers have made so far. We have learned so much and one of those lessons that…
At Monday the 27th we announced that we will move our focus from Shattle to a brand new game - STRIDEN. Our main focus is to develop games in a close relationship with you. That’s why we released Shattle at an early playtest in November last year. In January w…
The day is here when we open up for an extra playtest and announce great news. Many of you have requested a playtest of the old version and we are grateful for the response you showed. After we play Shattle, you will receive news and updates about the future. …
Hey everyone, For today’s devlog we’re going to be talking about a major change that we have been working on since our last playable build, our gameplay mode. If you’ve been following our journey along the way on our social channels, you may have seen us use p…
Hey everyone, We’re coming up for air one more time as we’re deep into our development cycle. We have some really cool news to share with you on what’s going on with Shattle and how 5 Fortress as a company is growing. So without further ado, let’s get into it.…
Hey Everyone, Sorry you have not heard from us in a while. We’re proud to announce that we have expanded our team and have moved into a new phase of development so that means we have a lot of work to do in the coming months as we prepare Shattle with some majo…
As promised, we're back again with a re-run of our Shattle stream from last night! Check out our latest available playable build, hear from the devs about what's coming and get a sneak peek at the development process at 5 Fortress. See you there! -5 Fortress T…
Update: Due to streaming issues with Steam we have to stop the stream tonight. Watch our store page tomorrow as we'll so a re-run at the same time as tonight To kick off Steam Next Fest we're going live for our first ever developer stream AMA. We'll even fill …
Hey everyone! We're proud to announce that we will be taking part in this month's Steam Next Fest. From February 21-28, we will open up our servers and accept all playtest signups for Shattle. But that's not all! To celebrate, we will be hosting a developer li…
Hey everyone, For today’s developer update, we wanted to talk about our in-game characters. To start off let’s go all the way back to who the game is about. War is looming in 1970’s Sweden and those that remain are people who have missed the last evacuation bu…
Hey Everyone! We've heard all of your community requests to get back into Shattle, and we're opening the floodgates once again for 2 new playtest sessions this weekend. Friday, February 11 - 7 PM UTC / 2 PM EST / 11 AM PST Saturday, February 12 - 7 PM UTC / 2 …
Hi everyone! Long time no see. Sorry that we've been a bit quiet after our last playtest session. We've been keeping our heads down and getting to work on our latest build. Now that we've come up for air, we have a surprise for you all. We've teased a new map …
A big thank you to everyone for taking part in tonight’s playtest! It was great having you all try out our latest build. If you haven't already, fill out our post-game survey here: https://forms.gle/s4dRprnXm19SbyQ16 We have good news and bad news. The bad new…
Join us once again for another playtest date this week! We've just launched version 0.0.3 and that means we want you to help break our game! Our playtest kicks off on Friday, Jan 28 at 18:30 UTC. To take part make sure you have registered for our playtest on o…
New patch update with animations and also new weapons. Last week we showed our new animations that we're currently working on. So far we don't have a professional animator in our team. But with this new update we feel that you will have a more joy of playing S…
A new year with lots of new exciting elements in Shattle. Many thanks to all of you who have been on our journey during the autumn and played Shattle during Christmas. Now starts a new year where we are happy to continue to give Shattle more love and updates a…
Christmas is almost upon us, and that means our newest patch is almost out - The invasion has started. We have previously talked about how we have added our new AI system and made major changes to the map. This time we want to talk about our next biggest chall…
When we started developing Shattle, the idea was to create the happy 70's in Sweden. Hippies, nice colours and constant sunshine. We wanted to move away from classic game environments with broken objects, dirt and mould. After the recent changes that have been…
Hey everyone! Welcome to our first devlog. We here at 5 Fortress believe that for a PVP game to really reach its true potential, you have to make sure it's enjoyable every time you start a game. We knew from our very first reveal that building a great multipla…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.