Last 7 days ยท history since Nov 7, 2026
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
All guards got a Christmas present, except those too sleepy to open it.
New unlockable abilities! "Knock knock!" (Elaj) uses doors to create distractions "Cursed Door" (Trin) guards get stunned every time they open a cursed door. "Action Glyph" (Trin) creates a glyph that refills all actions. Minor changes to levels to add more gaโฆ
Fixes Fix "Restart from last checkpoint" wasn't working properly in "Escape!" Fix Shijang standing on a wrong type of tile in "Amethyst Theft"
New prototype level: Escape! A brand new level with an intense pace and spikes. A lot of spikes. Implements a new checkpoint system. Really hoping you love spikes. To help focus on one prototype level at a time, "Sapphire Theft" is not in the game anymore.
Misc New exterior rooms have been added to various levels. "wake up at danger level #" isn't mentioned anymore in the tooltip for sleeping guards in levels with no alarm. Emerald theft (part 2): exit is modified to avoid accidentally finishing the level Hiddenโฆ
Squad UI Added a portrait of all squad members next to the selected character portrait (for levels with several thieves) Clicking on any portrait selects and centers the view on the character. The name of the selected character is displayed New difficult...