Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 1 · 1 user reviews · Live from Steam
Loading reviews from Steam…
An interstellar cargo ship crashlands on a planet that should not have been there.Explore, solve puzzles and fight your way through ancient ruins to find the portal that will bring you back on Earth.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added unlockable automatic enemy targetting Added unlockable flag for finding all radios Added small animation when toggling flashlight Add setting for swapping dash/reload buttons on gamepads Make main menu animation skippable Fix pause menu being partially c…
It's been a while, here's a big one Added Steam Achievements Added UI for checking game progress like portal unlock status, reading previously found datalogs, and changing the new equipped flags Added new scanning gameplay mechanic. Location are no longer disc…
The portal now has to be activated by unlocking 4 symbols found around the game Added collectable Datalogs with lore Flying enemies and mines now do a lot more damage Warden fight is harder Player does more damange Added a new enemy that heals nearby enemies A…
Make sure to keep buttons selected in menus to allow gamepad navigation of UI. Changes to settings menu to improve usability with gamepads. Tutorials dynamically show correct buttons when using a gamepad. Sorted some settings options from low to high quality t…
Environment changes. Reworked three areas that were a bit too confusing, replaced a puzzle. And made an area more visible since it was too easily missed, which would prevent progress Added ability to shoot without aiming, this also brings a small dot crosshair…
Fix active mission not getting saved properly Changed input backend. This should bring better controller support but could have introduced some regressions. If you find any issues please let me know! Added separate option for mouse and gamepad look sensitivity…
With early access, players can experience the game earlier and take part in the development process. As a solo dev I want to share my work with you so I can continue development with your support and feedback in mind. The game can be currently considered a ver…
The Beta was briefly interrupted to fix a pretty bad bug. Everything is live again!
Hello everyone, we are very excited to announce that an Open Beta will be the first way to experience our game! We look forward to your feedback! You can send it here in the Steam forums or on the subreddit. The beta will last for a week. You will be able to r…