Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
93% positive of 80 · Very Positive · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 93% on 2026-11-01 → 93% today (80 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
NAIR 5.1.2 fixes the ACE security exploit discovered in all Unity games.I also updated to the latest version of Rewired for a slight improvement to Switch 2 controller stability.https://unity.com/security/sept-2025-01/remediation
Fixes some minor bugs with Steam achievements, and fixes some scaling issues with the gamecube controller controls customization UI.
Fixed a bug where custom colors might not work when playing online with users in a different country.
Fixed a bug that caused the game to freeze indefinitely when creating a new tag, in some cases.
Fixed a bug where, when using tags with custom controls offline, both players would be assigned the same controller.
Sound effects should no longer play multiple times during a rollback Fixed a number of issues related to the Color menu when the player didn't have at least 1 tag
Hey, happy 6th anniversary to NAIR! (August 1st, when this drops, surely) Here's the rundown of changes:Controller UpdatesNative gamecube controller support has been added!This requires installing a driver using zadig. This is the same setup process required t…
NAIR version 5.0.0 adds a new major feature: customizable game modes. Custom Game Modes A new button has been added, under the Discord button on the main menu, allowing you to create custom game rules. Custom game settings are saved as "modes" which can be pla…
NAIR originally released on itch August 1st, 2019. That's 5 years ago today! To celebrate this huge milestone, I'd like to announce several new updates for the NAIR series. NAIR version 5.0 will be releasing later this month, featuring Custom Game Rules. You'l…
In NAIR 4.0.0, NAIR players can go online, get in a lobby hosted by a DAIR player, and play DAIR. (And of course, vice versa.) You don't need to own DAIR to play DAIR if you have NAIR. Sorry, I know that's a mouthful. The cross-game multiplayer compatability i…
NAIR 3.5.0 adds two highly requested features: custom colors, and music! Music & Settings Two new songs, composed by Max Miller (aka Funbil - their website) Every sound effect has been rebalanced to accomodate the addition of music, also thanks to Max (my goat…
Hi all! There's a lot of ground to cover, so I'm just going to rapid fire a few updates. NAIR (and DAIR) are getting a soundtrack! Like, music and stuff. A link to a sample of the battle track is at the end of the post! Of course, there will be sound settings,…
Announcing a new sister game for NAIR, DAIR I originally made NAIR in 2019 to teach platform fighter neutral. DAIR is a completely new experience focused on teaching platform fighter advantage. Look forward to more news soon!
https://pbs.twimg.com/media/FYC-HvjXoAE4eoI?format=jpg&name=medium Yeah. NAIR is going to be present at Super Smash Con - a major Smash event & tournament featuring every Smash game and a collection of indie games. This is an IRL event, which you can sign up f…