Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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80% positive of 52 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Defend your tabletop RPG character sheet from invading pixel enemies. Find matches in your tray of dice to power attacks to clear the evil from your shelf full of campaign books. Extremely frantic match-3 RPG puzzle meets action-strategy tower defence. Sort of. NOT a relaxing game!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (52 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed intro/win text for sci-fi Online Scenario #3 (thanks @QuanticFlux & @FoxHollowGames!) - it had the solo version text instead Reduced animation speed of Writhing Mass boss, it was a tad too jiggly In the fantasy Co-op Scenario #7, changed one of the d8 sp…
Missing Radius label on a rare encounter reward. Just a text change, thanks to G.M. Powerlines again.
Encounter with choice of 3 rings fixed Thanks to the great streamer G.M. Powerlines for finding the obscure issue!
Added sensitivity setting for Local Co-op gamepad control of the dice hand. Local Co-op now uses alternate campaign stages that have been tweaked to reduce delays between enemy spawns, providing a more engaging and smoother experience for the sheet player, ins…
If Local Co-op is enabled, the delay between waves is cut to 3 seconds - from a suggestion by Kazanski to better balance the local co-op experience (since the solo player doesn't need that longer period to collect some dice while not being harassed).
Expanded Tutorial with additional topics covered Added option to toggle off hints/direction arrows for dice (h/t Kazanski's wife) Increased volume of Wave Starting, Wave Warning and Final Wave sounds Reduced volume of breath sound when casting spell Reduced vo…
Hello, Adventurers! The annual Steam Awards are here, and we’d be honored if you would nominate Crossover for the Most Innovative Gameplay category! By blending the classic Match 3 and Tower Defense genres with the strategic depth of Puzzle, RPG, and Strategy …
Hello Adventurers, The day we've all been waiting for is finally here! CrossOver: Roll For Initiative has officially launched on Steam. This journey has been incredible, and we couldn't have done it without your unwavering support and invaluable feedback. Your…
Hi Everyone! I want to begin by extending my heartfelt thanks to each and every one of you for your unwavering patience and incredible feedback throughout this journey. Your enthusiasm from the demo has helped provide great feedback, shaping CrossOver: Roll fo…
A lot of people are enjoying the CrossOver: Roll For Initiative demo so far! A few people have asked about the scope of the full game and how it compares to the demo, so this post lays it all out. The demo contains: The Tutorial. This is just a simple introduc…
Developer playing and showing Crossover: Roll for Initiative
Developer playing and showing Crossover: Roll for Initiative