Last 7 days
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32% positive of 25 · Mostly Negative · Live from Steam
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Skye is being reforged as Skye: Rebirth — a complete, ground-up rework of the Viking survival game, rebuilding core systems, combat, exploration, visuals, and survival mechanics. Existing owners will automatically retain access once the new version replaces the current one.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 32% on 2026-11-01 → 32% today (25 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone , Before the year comes to a close, I wanted to properly speak to you all. First — I’m sorry for how quiet things have been. Skye has had setbacks and long periods where progress wasn’t visible. That silence wasn’t intentional, but I understand ho…
Firstly, I want to thank everyone who reached out with messages of support and understanding following our announcement in December regarding the closure of Aurora Game Studios and the end of active development on Skye: The Misty Isle. Your kindness, empathy, …
0.3.0.2 - Hotfix Performance Fixed landscape LOD rendering at low resolution. Removed incorrect data layer in Norway. Fixed World Partition failing to load certain tiles spatially. Removed persistent spawning of bandits at guarded chests, causing performance i…
0.3.0.1 - Hotfix General Fixed issues preventing players from building on Skye. Fixed Skye region border loading in incorrect location. Updated tooltips to replace incorrect references to demo. Temporarily removed all named NPCs without preset dialogue to avoi…
Hej Víkingar! We can't thank you all enough for the feedback you have given us over the last week on our demo. We have heard and understood your concerns and have now published an update that should address many of the issues you have been experiencing. Perfor…
Hej Víkingar! Welcome to our first Production Department update! Take a look behind the scenes with our Production department as they share insight into the evolution of the game. From in-depth mechanic showcases revealing key gameplay to an exclusive chat wit…
Vikings, Today I'm pulling back the curtain on exactly where Skye is headed — from the launch of Skye Rebirth: Foundation, all the way through to Ragnarök 1.0. I believe in building this game alongside the community, so here's the full plan: every major patch,…
Over the past months, I’ve been reworking combat in Skye almost from the ground up. The focus hasn’t been on making it faster or flashier, but on making it feel more responsive, grounded, and meaningful. Combat now behaves less like a set of animations and mor…
Happy New Year, everyone!For those who celebrated, I hope you had a chance to relax and recharge over the holidays. Here’s to starting 2026 fresh and full of adventure.Motion Matching & the New “Mover” SystemOne of the biggest pieces of feedback from the origi…
Greetings, Vikings! In my ongoing mission to deepen immersion through dynamic systems design, I’m proud to unveil the Lexicon Engine — a proprietary in-game language parsing and translation framework I’ve developed from the ground up in Unreal Engine. Designed…
No Compass — Just the Wild Survival on the Isle of Skye isn’t just about strength — it’s about awareness. In the pursuit of deeper immersion, I’ve stripped away the usual crutches — no glowing waypoints, no hovering minimaps, no UI compass cluttering your view…
Showcase One of the biggest missing elements from Skye: The Misty Isle has now been fully implemented—armor and clothing! This long-awaited system brings far more than just visual customization; every piece of gear you equip will directly impact your character…
Official Statement on Recent Claims & The Future of Skye: The Misty Isle I want to take a moment to directly address misleading claims circulating about Skye: The Misty Isle and my professional decisions. Normally, I would not respond to speculation, but due t…
First and foremost, I want to sincerely apologise for the lack of communication over the past few months. I understand it has been unfair to leave you without updates for so long. The truth is, that the future of the project has been in constant flux and fille…
Official Early Access Trailer The time has come to grab your axe and set sail for distant lands! We are thrilled to unveil our latest trailer and announce that Skye: The Misty Isle will be available for Early Access on June 19th, 2024! This marks a significant…
Next Fest & Demo Hej Víkingar! We’re thrilled to announce that Skye: The Misty Isle will be taking part in Steam's Next Fest, taking place this week, 10th to 17th June! Our brand new Alpha Demo will be available to play from 8am BST 10th June. Download the dem…
Open World Survival Crafting Fest Hej Víkingar! We’re excited to announce that Skye: The Misty Isle is joining Steam's Open World Survival Crafting Fest, taking place this week, 27th May to 3rd June! Step into the mists and explore untamed lands. Prepare to un…
Svartalfheim "Svartalfheim's subterranean landscapes are adorned with intricate craftsmanship, showcasing the expertise of its dwarf and craftsmen inhabitants. This phase aligns with early development work, akin to craftsmen constructing the foundational eleme…
Helheim "Helheim is the Norse underworld, a realm of shadow and mystery where the souls of the departed dwell. It is a place of transition and transformation. This initial phase represents ideas in their early, formative state, as the developers explore variou…
Stylised Early Access Trailer The prophecy is revealed, your saga stretches out into the mist, but will you be there to answer the call? We are thrilled to unveil our animated trailer at long last! This marks a monumental moment for Skye: The Misty Isle as we …