Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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63% positive of 11 · Mixed · Live from Steam
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Vincent the Vampire is part cathartic animated story and part point and click adventure. Talk to the locals and collect and combine items to solve puzzles as you travel through this unique world.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 63% on 2026-11-01 → 63% today (11 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed last upload
-Added Post Processing toggle to settings menu. -Post processing choice is now saved. -Fixed player walking off on load bug. -Fixed bug with death not appearing in the Depression act.
Fuse hitbox and image size increased to make it easier to find. Save slots increased from 9 to 12. Fixed reload character walking off screen in office area Laundry Magnet should always be visible now. Stopped Es walking trigger in later acts to prevent her fro…
Vincent now looks at the chicken in the tutorial. Elevator sound effects added Look at the player for some dialogue Restrict walk path so you can’t walk over the chicken. Elevator doors not touching the floor (small gap at the bottom) fixed Using coffee on pla…
Fixed bug where if you use the mirror on Janet before trying to walk past it locks the mirror option off. Fixed Photocopier Animation audio and dramatisation. Known Bugs: Using coffee on plant loops its animation Es and Ernest are too big in front of the bar. …
Fixed some sprite ordering problems in Laundromat and Mortuary. Changed the Soul Candle puzzle to prevent having 2 soul candles. Fixed some cutscene logic triggers.
All dialogue is now recorded and added to the game.