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After two updates to the combat system, the has now completed its core development work. Now, I can give you a brief overview of its features: This is a highly effective mid-range weapon for causing targeted limb damage.
断肢系统 - 模块1- 视觉效果 首先, 从最表层的 :断肢视觉效果谈起 当从简单的角度去思考, 所谓断肢视觉反馈, 无非就是截断的肢体模型和四溅而开的鲜血特效. 然而作为开发者去实践其中之时, 才会了解这里面所包含的大量细节. 仅视觉反馈的部分就被拆分出了以下内容. 断肢时, 生成被截断或摧毁的对应肢体 断肢时, 敌人因失去肢体, 而产生的强烈受创动作. 失去不同部位, 均具有不同的受创动作. 肢体断口处, 产生的骨残骸,血迹, 和对应肢体的内部构造裸露. 比如上臂截断后的肩胛骨, 颈部截断后的颈椎骨...