Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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89% positive of 101 · Very Positive · Live from Steam
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Create a custom character, and be whoever you want to be! Enjoy traversing strange worlds, and mastering action command combat as you fight strange and odd and weird enemies and bosses! Remember, this is your adventure!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (101 reviews)
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No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
While we were hoping to release at the end of January, the demo isn't quite done cooking! Life gets in the way, slows things down, and not only do I have a tiny bit more of content to finish making, I have some features I'd like to implement before launch. Tha…
Look, let's be honest, game development takes a long, especially so when you're doing everything by yourself. Though I'm eternally thankful I don't have to score level music, thank you Daniel. To start, there is not a playable update yet. I want to be clear ab…
I didn't post a newsletter last month, because I had gotten really sick and paused development, and didn't really have any updates. But I'm recovered, and I'm hard at work again! I'm currently in the middle of the rework of the supernatural school opening leve…
I know the June rework update is about a week late, but life gets in the way sometime. I've reworked both the medieval and sci-fi opening levels, complete with remixes of the bosses. The bosses should be more interesting, and more challenging, to fight now! An…
So, not everything I'm about to talk about will be final. There's a lot I'm excited to talk about, but sometimes certain features don't work out, or they need to be drastically changed by the time you get to the final product. These are the things that I've sh…
There's been several bug reports where the game threw fatal errors while accessing data, this new patch should take care of that. Any other bugs that are encountered, feel free to send a bug report to [email protected] I also updated some graphic…
The new demo is out now on the new steam page! Making a new announcement for it, because steam seems to have buried my old one. So no links unfortunately, but the new TeleCollision demo is out on the new TeleCollision steam page! Featuring new combat mechanics…
New TeleCollision demo is out NOW! Check it out over on TeleCollision's new steam page! Featuring new combat mechanics, new level designs, new puzzles, and some new story elements, I am so excited to share this labor of love with everyone! Check it out here!
We are nearing time for the reworked demo to be done, and I couldn't be more excited to share it with everyone! I'm hoping to release it by the end of January! Before I tell you about some of the new features, I wanted to tell you that Daniel put together a te…
I've been hard at work on a new version of TeleCollision. The code had to practically be rewritten from the ground up, and there's a lot of level reworks and rewrites being done. I haven't been the best at posting updates as I work, but I'll be doing my best t…
It's been rather difficult to find this game demo on certain platforms, and I knew a would come when I'd have to rename the game this demo is for. I'm currently hot at work on a new and better version of this same demo, and while working on it I've been work s…
We're now one week into the release of this demo, and my very first game. I'm overwhelmed at the response from everyone playing, I'm really looking forward to continue working on this project and getting it finished. Thank you so much for playing, and for givi…