Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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82% positive of 17 · Positive · Live from Steam
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“Aeternum Vale” is a weird atmospheric Metroidvania set in a cryptic open-world full of dangers, mysteries, and odd characters. Make friends & slice your way through this out of time realm in a infinite quest to save your soul… or give it away?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 82% on 2026-11-01 → 82% today (17 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Update 0.2.1 – Beyond the Veil - A new location to explore in Eventide Plains: Bygone Manor! Follow the pumpkins! - Smashable Pumpkins! - New cutscenes! - Miscellaneous fixes! Keep in mind some of the changes might not work optimally with an existing save file…
Patch 0.1.1 is a minor update fixing some small issues, including : - Player falling through the floor in Crimson Caves. - Leftover debug teleporter to the second Boss encounter has been removed. - Fixed some bugged bottomless pits in both the introduction & E…
If you experience any problems or bugs, or maybe just want to have a chat about the game, make sure to visit our community over on Discord! I thank you all for your support and your patience as we enter this exciting early access phase. Let's make an amazing g…
Hey everyone! I'm excited to tell you that two years after it was successfully funded on Kickstarter, Aeternum Vale will release in Early Access October 5th! i can't wait for all of you to try it out! Make sure to wishlist the game to receive a reminder on rel…
Excited yet? I sure am! ːsteamhappyː It wasn't my original plan to go through an Early Access before a full 1.0 release, but after putting a lot of thought into it, I came to the realization that it could be a great opportunity, for two main reasons: - Despite…