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75% positive of 96 · Mostly Positive · Live from Steam
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Explore procedurally generated living worlds in this 2D sandbox RPG. Meet hundreds of characters in cities, complete quests, craft powerful items, buy and furnish your home or fight monsters in dungeons.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 76% on 2026-11-01 → 75% today (96 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Beta branch
Fix an issue with user folder paths that contain special characters on Windows.
The different branches I released with the 0.4.0 update to fix the lighting issue on certain setups were helpful. Thus, this update finally fixes this lighting issue! :) Thanks for your help!
Fix another bug with the Split window Sorry for the delay for this fix. I had the bad idea of updating my compiler which introduced a very very strange issue that caused a crash at loading and it took me nearly a week to find a way to solve it. I hope this com…
* Fix the issue with splitting stacks * Fix the crypts that contained some WIP elements from the next update Moreover, there is now a beta version called "opengl_debug" that logs graphics issues to investigate the lighting issue that some players are experienc…
* Fix an issue with save migration from 0.1.1. There is a very very little chance that it breaks your 0.2.0 save :( * Add a command "/debugGraphics" to help me fix the lighting issue on some setups
* Add support for looping attacks while holding down the button * Add support for looping digging by holding button down and moving * Fix a couple crashes
Hi,This update adds mounts! No more complaints about moving too slowly, just get a horse and yeehaw!Mounts and StablesSelect your mount in your toolbar and enjoy the speed bonus.You can get a regular mount from the stables in each village, or a special one fro…
Hi,This update mainly adds fishing. For technical reasons, I had to rework every piece of equipment. It was very cumbersome, but it will simplify adding new assets in the future, especially for mod users.FishingYou can now fish in lakes, rivers and seas. You c…
Hi,This update is focused on lore generation. Worlds now generate a full history that drives locations, characters, books, and dialogues. I also added larger world options, game modes, and portals for fast travel.I am sorry for the delay. The coding for the hi…
Hi, First of all, I wish you the best for this new year and thank you deeply for supporting this project. This update brings the ability to go on the mountains and adds dungeons that use the environment. Relief Generation I will let you discover in game the ne…
Hi, Finally, an update! I’m sorry for the delay since the last update. Things didn’t go as expected. Adding relief to the worlds was quite a complex task. This update is the first part of the World Generation update, it adds mountains in the worlds. It will be…
Hi, An update, less than a month after the previous one, what happened?! :D I took some time to work on a few highly requested QoL features and thought it would be a good idea to release them as soon as they are ready and not in a few months with the next big …
Hi, The Dungeon update is finally released! A lot was done under the hood. Everything is not yet visible as worlds need to be bigger and the lore to be more developed to add more complex dungeons. But I am very happy with the work done and can't wait to see wh…
Hello everyone and happy New Year! I wish you the best and thank you again for the support! You amazed me by creating crop fields much bigger than expected and suggested some improvements. This new version finally brings the long-awaited quality-of-life featur…
Hello everyone, This new version brings world/character separation and controller support. Controller Support We can now choose the attack direction which is shown with a little arrow using the controller stick. Attacking in the direction of the mouse was adde…
Hello everyone, Here is the first big update after the Early Access release! First, a huge thank you to all of you for playing the game and giving me so much feedback! It was awesome! There is no major content addition in this update, it's mostly bugfixes and …