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Let's get the crucial part out first. We will not hit the Q1 launch date with SacriFire for PC, but hopefully the reasoning for that will alleviate at least some of the pain. Sorry guys. The wait will be longer, and we hope that the effort put into the game wi…
WELCOME TO ANTIOCH! ❤️🔥 We've been looking forward to this moment as much as you have. The SacriFire Playtest is open and everyone is invited! Whether you've followed us from the beginning or only recently discovered SacriFire, it's finally time to pick up y…
Hello everyone!The second SacriFire Playtest officially goes live this Thursday, October 29!Here is when you can jump in across different time zones:12:00 CET (Central Europe)11:00 GMT (UK / UTC)07:00 EDT (US East Coast)04:00 PDT (US West Coast)19:00 CST (Beij…
Hello everyone! The SacriFire Playtest begins later this month. While the build undergoes final testing, we want to introduce seven highlights you’ll soon be able to experience. If you haven't signed up yet, now is a great time to request access to the SacriFi…
Hello everyone! Let’s get the first part out of the way: The playtest we announced earlier this year is launching in October. We realise this update was long in the making. Thanks very much for your patience and sorry to have kept you waiting this long. Why so…
Hey everyone! SacriFire is coming to gamescom 2026! From August 26th to 30th, you’ll find us at the Indie Arena Booth, Hall 10.2 in Cologne. Stop by to play SacriFire and chat with members of the team working directly on the game. Once you’ve played, make sure…
Hello! My name is Adrian and at Pixelated Milk I build levels for SacriFire. This isn’t my first rodeo with this kind of work - some of you may have already enjoyed some of my creations, for example in Hard West and a few other AA, AAA, and mobile titles. In t…
We’re very happy to share that SacriFire won Most Anticipated Indie Game at the Digital Vikings Awards! ❤️🔥 The awards ceremony took place during DevGAMM Gdańsk and we’re incredibly grateful to the jury, the organizers, and everyone who has supported SacriFi…
Hi, my name is Krzysiek. On SacriFire, I work on design and level art, and I also handle most of the combat design. Lately, my main hobbies have been trying not to go insane and not gain too much weight during development. This is my first real project in game…
Hey everyone! We’re thrilled to share that SacriFire has been nominated in two categories - Best Art and Best Sound - at the 14th edition of gamescom latam BIG Festival! ❤️🔥 BIG Festival is one of the biggest celebrations of indie games in the world, and it’…
Hello everyone! My name is Miku Łapacz and I’m the Audio Generalist responsible for the sonic layer of the SacriFire experience. Since very early childhood I’ve always been around games through my dad, which resulted in my love for them and the deep motivation…
Hello, everyone! I’m Lance, lead writer on SacriFire. Today, I’ve been tasked with talking to you all about SacriFire’s approach to storytelling, and also telling you a little about myself, and how I got into gaming. Like many members of the team, I spent an u…
Five years is a long time. Long enough to learn things. Long enough to unlearn things. Long enough to question every decision you've ever made, at ungodly hours, filled by caffeine to the brim, staring at that damn environment that just won't sit right.Let me …
the Divine Mother! Words reach us from the lands of Antioch and Erebus. This marks the beginning of Revelations, a series where we begin to speak openly about the things that shape SacriFire beneath the surface. The ideas, systems, and decisions that define th…
Happy Holidays from the Pixelated Milk team! 🎄Thank you for following SacriFire, wishlisting it, and supporting us throughout the year. Every comment, wishlist and bit of feedback genuinely helps.2026 will be a big moment for us - the finish line is finally i…
Hello SacriFire community!Did you miss our showcase during the recent INDIE Live Expo?We have just released the official SacriFire Combat Reveal Trailer. This video focuses entirely on the significant upgrades we've made to the combat system. From refined mech…
Heads up, everyone!SacriFire is joining INDIE Live Expo as an official selection! We’ll debut a brand-new trailer showing the latest combat upgrades. No spoilers. Just tune in.📅 Saturday, Nov 29🕙 10:00 AM CET | 1:00 AM PST📺 Watch on YouTube Live, Twitch, X …
Hey everyone! We’re thrilled to share that SacriFire has been nominated in two categories at the DevGAMM Awards 2025 - Most Anticipated Game and Excellence in Visual Art! 🎉 The awards ceremony will take place on November 7 during the DevGAMM conference in Lis…
Hey everyone!SacriFire is at Tokyo Game Show 2025!Till September 28, you can play the game at the Polish Pavilion (Hall 11, Stand C-04). It’s an amazing chance to experience SacriFire first-hand and see what we’ve been working on. Drop by and try the demo - we…
Hey everyone!SacriFire is competing in the DevGAMM Awards 2025 for the Community Vote, and we’d love your support! ❤️🔥Voting is quick and easy:1️⃣ Head to https://devgamm.fillout.com/community-vote2025 and log in with your email.2️⃣ Find SacriFire in the lis…