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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
As this year comes to a close, I've decided to settle a debt and complete an important development blog that was originally planned for much earlier, focusing on the topic of multidimensional temples in the game. However, like many other developers, our game u…
Recently, I finished designing the village, which has been the most difficult and complex level in the game so far. As I tried to write a short post about it, I realized how interesting the village's development was, and I felt I could write much more about it…
The wait for the next dev blog ended up longer than I wanted (even past the new year), although I was looking forward to recapping all the development again. At the outset, I must explain why both the blog and the development process were delayed - in the fall…
On the occasion of Czech & Slovak Games Week I prepared commented developer stream with demonstration of many levels in Warped Times and one new secret location :) You can follow the commented Stream here at tomorrow evening! Also don't forget to visit other g…
After showing the game for the first time in May at the great Game Access live event, it's time to meet the players again and share our (quite a lot) progress. After two pandemic years since the last GDS event, I am happy to invite you to our booth at the annu…
Greetings to all current and future fans :) I am very happy that after two months I can bring you another important addition to the development diary of our biggest project — Warped Times — and at the same time I am very happy that there is a lot to write abou…