Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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92% positive of 13 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Kill aliens in creative ways in this wacky retro FPS featuring non linear, highly interactive maps. Zombaliens blends retro FPS with immersive sim, letting you use anything in your environment against your enemies, while retaining the speed and simplicity of a retro FPS.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (13 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New update to show it isn't dead. I know it's taking a while. Been working on this for a long time and sometimes I get pretty tired / bored of it, so I've been working on other stuff on the side when I can't be bothered working on Zombaliens. I would say episo…
It's been a while, been doing lots of stuff. Nothing too major here, lots of fixes and improvements. In particular all episode 2 levels have been reworked, some in minor ways, but many of them have some pretty big changes. There are also 2 new secrets levels i…
-2 new (short) secret levels (at least I don't think I added them before) -You can now interact with doors, switches, etc while carrying objects (because it's convenient having 3 hands sometimes) -Gauss gun has a zoom in secondary mode -Changes to Map 2-1 -Imp…
So Zombaliens should be in the Realms Deep sale, and I thought I would update it to show it's still being worked on. I think it has been a while since last time. I didn't keep track of all the changes, various bug fixes, quality of life changes... Here are a f…
-Fixed screen resolution was set to 640 * 480 when starting a game. -Fixed texture resolution was at minimum when starting a game (hopefully) -When scrolling through weapons, weapons with no ammo are skipped. -Weapon "wheel" shows how much ammo you have. -The …
-An objective couldn't be completed in hard mode. -I guess you can grab and throw some of the objects
9 new Levels + 1 secret level 5 New weapons 4 New enemies (10 if you count variants) 3 Boss There might be minor changes and polish to episode 1 but I didn't keep track. I had trouble with Steam considering the game was still running after shutting it down but…