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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Song Difficulty TagsThe song difficulty tags have been given a small overhaul which allows for reading ratings above 6. Since we now allow ratings above 6, the difficulty sorting method will also reflect this however this requires players to update their song โฆ
Leaderboard Replays!When playing a song, the game will now record a replay to include with your leaderboard entry. When viewing the leaderboards by pressing orange on a song in song select, you will see a new icon attached to entries that represent a replay fiโฆ
Colour Themes:This update brings a new experimental theme type that allows the player to do a simple colour swap for note textures only. Colour themes work just like normal themes which will require you to edit your texture files outside of the game, however uโฆ
Change-log:ADDITIONSPer song audio offset that can be adjusted in the pause menuNew shaders for Health and HyperFlux bars (Can be disabled in themes)BUG FIXESSong delay is now recognized when loading customs in the .chart formatADJUSTMENTSUpdated shaders for hโฆ
This patch brings in a brand new battle power: Life Steal!Life Steal will prevent any health regeneration when active and all potential health regen is instead given to the attacker. This power, while weak on its own, has potential to be deadly when combined wโฆ
Very small patch that makes some changes to the player hit logic based on player feedback. This should make the game a tiny bit easier without losing the goal of a stricter hit window. This change may be reverted or altered further as feedback continues to comโฆ
Playtest Goes Public!We are excited to announce that the game is in a stable enough state to open the playtest/alpha to the public! Be sure to join the Fret Smasher Discord server to interact with the community, talk to the developers, drop your feature ideas,โฆ