Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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89% positive of 324 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A creature-scanning metroidvania. Explore an ancient paradise before it's lost forever. Study the EMUUROM creatures, document your findings in the EMUUDEX, and use what you learn to unlock new paths.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (324 reviews)
Works great on Steam Deck. Results from Valve's own testing.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1.0.9 version
1.0.8 version
1.0.7 version
The speedy version
The original release version.
In the age-old tradition of "my last update broke things I didn't take into account", here's a new patch! It also has some fixes to older issues - to an extent that I don't have that many easy-to-fix bugs left. The remaining known bugs are either rare, inconse…
1.1.1 Patch notes Oooops, I addicentally introduced a major crash with 1.1.0, so here' s a patch that fixes that (and some other minor issues). Crashes fixed - fix crash (black screen) with the turtle (thanks, isaacbee and leetom!) Small fixes - make colliding…
The time has come. Finally... the EMUUROM OST is out! You can now download it here on Steam, or also on Bandcamp. And to commemorate, I added a hidden JUKEBOX MODE into the game. Can you find it? :p There are many bugfixes as well - now I've gone through most …
Ohhh boy, it's been a while! The summer is over, so it's time to get back to work. I've been sitting on some changes for a while, and finally gathered enough energy to make some more fixes and push a bugfix update. (So yeah, despite the wait, there are NO NEW …
To commemorate the Steam summer sale, some new fixes are now live! Bigger fixes - achieved achievements are saved to the savefile to record them even when there's no connection to Steam API - on the title screen, check the savefile for unachieved achievements …
...aaaand of course I broke a thing with 1.0.6, so 1.0.7 is already here. Quite a lot of other small fixes ended up in this one, as well. And one big one! Change to the achievement logic - The big one is a change to how some achievements are added and removed.…
Happy EMUUROM day, everyone... The game is finally available on Steam!It’s been a hectic month. I can’t believe the game is finally done. I most certainly am. I started this project as a jam game for the Fantasy Console Jam 3 in 2018 to try out if I could make…
EMUUROM has officially passed Steam Deck Verified, with launch coming May 25. Built entirely inside the TIC-80 fantasy console, EMUUROM lands at the handheld's sweet spot: low resource use, pixel-perfect rendering, native controller support, fast load times. T…
EMUUROM launches on Steam May 25, 2026. Earlier than planned. Surprise! Due to Mina the Hollower launching on 29th, we had to make some quick adjustments to our launch schedule... So EMUUROM will already launch on May 25th!! Huge thanks to everyone who's wishl…
Hello again! To commemorate being part of the Cerebral Puzzle Showcase event, I built a new demo version of EMUUROM! It's version 0.8.2.1, and it contains many quality of life updates, and even some new content as well. See, during some playtests I've noticed …
After a long period of radio silence, it's time for a new demo! Last autumn, I was stuck in a "just effing get it released" rut, which ultimately didn't get the game any more done than what it was. Thanks to the power of constructive feedback (and friends, mos…