Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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0% positive of 3 · 3 user reviews · Live from Steam
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This is a zombie survival open world game with voxel mechanics, crafting and building components.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (3 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Built on Unreal Engine 5 Enviromental vehicles added, New character models, More streamlining on the building system. Many small changes to ui to increase ease of use. Multiplayer has been removed due to issues with voxel system. Some animations may seem stran…
Currently adding sound effects they may be a little off but most are placeholders
This patch has been focused on the menu. button highlight and pointing animation should now work consistently. All guns now have basic functionality (Still debating line trace or physical projectiles).
Fix Zombies not playing attack animation after last update. Added a few more useable vehicles to test map. Updated some icons to show the correct item.
There are a few new items that are slowly being introduced. Alterd Zombies AI to track noises more accurately. Adressed clipping issues that have been affecting some items.
There are a few items that have been added or enabled. Offroad vehicle is now active but may be resource heavy for some users, to find it go to the Test map that is found in the exsperimental tab. Key bindings can be found in the options menu. Also other small…
Just to let everybody know i have been working on this project mainly focusing on all of my own created assets like the player character. I have had to go back to basics and have been doing lots of homework to upgrade my skills on blender and photoshop. Hopefu…