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The development of Juno has come far. Initially, what was a zoomed out amalgam of madness in which you must squint your eyes in order to see what was on the screen and keep track of an extremely busy UI has now been simplified into a very streamlined experienc…
It's that time again! Devlog!!! To start things off, this devlog deals with the modifications to the game UI mainly and some functionality updates as well. UI MODIFICATIONS Main Menu To start it off, let's talk about the main menu updates: First is the modifie…
Good day everyone, this is the first development log for Juno RPG. Since releasing the demo, multiple changes have occurred with regards to the game UI, maps and skills. First to discuss would be the UI reworks. The inventory scene as seen in the demo version …
The Juno Demo is intended for players to test out the battle system. The music and certain elements to the introduction are placeholder. The game demo is set for open world exploration and as such, beyond the introduction, there is no story to truly progress i…