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Hi everyone! We wanted to share new features that affect the spawn shapes of units that enter the battlefield. Previously we had 5 shapes. We decided to add 2 more. Here's what came out of it. L with a spacer. Square.
Thanks for checking the new demo, everyone!!! After the release of the new demo version, we've been fixing a few bugs and adding some features based on your feedback! Here are some of the changes: - Added: a screen before the game that shows what units you and…
Hello, everyone! We have completed most of the main tasks for launching the playtest. We are currently working on a tutorial to help new players understand the basic mechanics of the game. Next week, we will begin a closed playtest to iron out any bugs we can …
Hi everyone! We've been a bit (A LOT) quiet recently... but we have good news, right now!Work on different chapters of the game is being carried out in parallel, and one of them is almost ready. We plan to polish it by the end of January or early February. In …
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Step A So! A quick guide to raising trogles in March March Caves! We decided that we needed an individual stuffed with spores as much as possible and developed several sketches for a zombified trogl. Step B Now we need to pick a sketch and render it. For that …
We're happy to be part of Ukrainian game fest. We've been pretty quiet lately but that doesn't mean weren't doing something spicy. More news incoming soon!!! Cheers!
Meet the new hero – the Alchemist! As a child, she could not get along with other children... So after growing up, she decided that she would make her own friends. The Alchemist's unique ability is HOMUNCULUS SUMMONING. At first, the Homunculus cannot boast of…
Pre-recorded stream for UA fest
For the past few months, we have not published any news, but we have been actively developing the game. And today we want to share with you some new stuff! Let's talk about magic today! Initially, we planned that the game would have four schools of magic: fire…
Hey guys! We're happy to be part of the PAX East conference, if you're at the physical event, get some swag at our booth! Right now our team is working hard on tons of new features and locations, here's a sneak peek of new spells and map locations! {STEA...
You can just ignore this text guys T_T
Hey everyone! Lepka Games here! We're excited to host a Q&A session on Steam where we'll spill all the details about our upcoming game. You'll have the opportunity to ask us anything and get the inside scoop on what's to come. Whether you're a fan of Lepka Gam…
Hey everyone! Lepka Games here! We're excited to host a Q&A session on Steam where we'll spill all the details about our upcoming game. You'll have the opportunity to ask us anything and get the inside scoop on what's to come. Whether you're a fan of Lepka Gam…
Hi everyone! Happy New Year!!! At this point, our team has prepared the basis for creating a full-fledged campaign with many new types of troops, opponents, artifacts, spells, skills, and other elements that make the game much more diverse. Our first priority …
We're happy to be part of this event :) https://dev-play.ro/
Visit us, if you're on PAX in Seattle
Just testing some stuff guys...
We're happy to participate in the Ukrainian game festival on steam! Come support other game developers and we hope you will have fun in the process :] CLICK TO SEE MORE GAMES
BIG NEWS EVERYONE! We are happy to share with you guys that March March! was 1 of 12 indie games that were picked for the PAX Rising Showcase. If you will attend the event be sure to visit our booth. We prepared some neat giveaways ;) stay tuned for more info!…