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Doombreaker is a fast-paced hack-and-slash adventure. Explore a procedurally generated world, delivered to you in radiant 2D pixel art. Build your hero and fight evil, as the story is brought to life with full voice acting.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Quick update patch 12th Dec 2024 Last update did not include 64bit Windows build.
Player behaviour minor change. State PlayerHitByPowerAttack locks out input for duration of state. Game world audio playlist loop issue resolved. (Some tracks continued playing during Doom Portal Event Audio)
Doom Portal issue with the event not firing at all. Fixed. Incorrect UI Equipment Icons not displaying correctly upon next level load. Fixed. Incorrect Player Equipment sprite colours applied upon next level load. Fixed. Improved lighting in level environmentsโฆ
Added SpikePit' platform to level generation. Extended game world audio cycle to cover 2 additional tracks. Adjustments made to basic riverside (decor) platform in level generation. Adjustments made to pixel lighting settings, supports more lights. Overall graโฆ
Player Evade behaviour, minor change made to distance travelled. Replaced all previous water bodies in level generation with empty space. (Will be converted into spike pits next patch update) Added basic riverside (decor) platform to level generation.
Added Evade behaviours to enemy BanditStatePool. Bandit AI default behaviour chain adjusted,now capable of countering player. Player UI Stat window minor adjustment. Skeleton Armored AI damage taken adjustment. Skeleton Armored AI movement speed variation adjuโฆ
The player progression system has been further implemented, with it's changes reflecting throughout the build. UI/UX Changes during the Level Up state. Player perks now applied. UI Stat window displays player perks. Player abilities directly tied in with perksโฆ