Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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90% positive of 22 · Positive · Live from Steam
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A high-impact, physics based Shooter with a Telekinetic protagonist. Throw enemies and pick up weapons with your mind while battling through the depths of Site Echo, a research facility losing control of a world consuming force.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (22 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi all! Success! The title has been updated to Unreal engine 5 and I took this opportunity to completely overhaul the controller support for a nice, smooth experience on this lovely new handheld we've got. Performance wise, MENOS already ran great on deck but …
I've added a lazer sight to weapons to assist with aiming in the transition from using the target for Telekinesis and shooting, see pictured. This should particularly help controller players. Let me know if there are any other tweaks you'd like to see. -Jack
Good morning everyone. I got bloody covid lol but other than that fine. I learned some new techniques to increase performance so I've just pushed another quick patch that should give you a nice boost. Hope everyone's doing well and thanks again for playing. -J…
-Enemies now only shoot when on screen. -The range at which enemies can shoot is greatly increased, they can now shoot back when you're firing from a greater distance using the ALT/RB zoom but again, only when they're on screen. -Improvements to the TK grab's …
UPDATE: Also fixed the issue with enemies sometimes not taking damage from hitting the environment. Hi everyone, thanks a ton for checking out MENOS. I've noticed some people are having a little trouble grabbing enemies when they're charging at you so I've gon…
Hi everyone, the release of Unreal Engine 5 has been extremely cool and I'm happy to announce that I've been working on a sequel! MENOS: PRECURSOR will see a perspective shift to third person, an expanded story and more powers. Check out the teaser trailer: I'…
Hello! I've just uploaded a patch to tweak a couple of things: - Walking toggle has been removed. - Slow-mo time on death has been reduced from 0.5 seconds to 0.2 seconds. - I've implemented some further packaging optimization for the game that reduces install…
Hi everyone, in the couple of days since launch I've made several incremental updates based on player feedback and gone in to fix bugs that have arisen. You can read up on them on the Recent Updates page here: https://store.steampowered.com/news/app/1602350?up…
We are LIVE! Thanks to everyone who supported me, very excited to say that the game is now available, it will have a 20% launch discount for the first week. Thanks everyone for your time, I hope you enjoy the game. -Jack
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.